Commit graph

11 commits

Author SHA1 Message Date
darrelmarek
6fb03d3296 Added prefabs for commonly used objects
Prefabs are objects that are repeated and are the same. The tiles for example should be prefabs.
2017-09-04 12:13:59 -05:00
calebp
2e0f42908c Removed auto-scroll, set up initial environment
Also added a rocket feature
2017-09-04 11:33:52 -05:00
calebp
f326d22dc1 Background work
Incomplete scripts but the tiles are in vertical alignment.  Need to push before bed so I can work on it tomorrow.  Will be testing if my laptop can run unity well enough.
2017-09-03 22:28:18 -05:00
calebp
3a91e4feb2 Background Setup
Created a camera-wide background and a duplicate and a script that I thought was going to allow for a looping background but I realized it doesn't follow player character.
2017-09-03 16:36:57 -05:00
Randall Dolifka
c96cf860be Added (mabe placeholder) character sprites. 2017-09-03 15:52:33 -05:00
calebp
5018a0c440 Tileset Art Import
Imported sci-fi tileset.  Max size has been set to 128.  Pixels Per Unit has been set to 256.  Filter Mode has been set to Point.
2017-09-03 15:46:35 -05:00
calebp
2a8b5b2056 Basic organization 2017-09-03 15:34:50 -05:00
Randall Dolifka
452939d4fb Maybe not. Trying this project thing again. 2017-09-03 15:16:12 -05:00
Randall Dolifka
0a38999746 Added initial Unity3D project for Game1. 2017-09-03 15:02:15 -05:00
jrdoli
94563c582c Added Unity3D git suggestions to README.md 2017-09-03 14:39:16 -05:00
jrdoli
04a424a366 Initial commit 2017-09-03 14:34:04 -05:00