I sure do love making non-descriptive readmes. This was a project for game development that resulted in an undercover spy kind of game. Similar to something like mafia, a player is "the spy" and has objectives to carry out without getting caught by the observing players trying to identify the player.
This repository has been archived on 2025-04-11. You can view files and clone it, but cannot push or open issues or pull requests.
Find a file
2017-11-30 14:53:46 -06:00
Game 1 fixed shooting rockets when dead 2017-09-07 14:21:58 -05:00
Project Undercover Title music loop. 2017-11-30 14:53:46 -06:00
.gitignore Fixed guard camera UIs such that status text is rendered appropriately for all cameras 2017-11-26 21:23:09 -06:00
README.md Added Unity3D git suggestions to README.md 2017-09-03 14:39:16 -05:00

The Dream Machine

This repository houses Dream Machine's code and project files for CSCE 443 / VIST 487 - Game Development.

Special Unity Settings

This post on Stack Overflow has lots of useful suggestions for making Unity3D play nice with Git.

Namely, make sure you the Unity project is setup like this:

  1. Enable the External option in Unity -> Preferences -> Packages -> Repository.
  2. Open the Edit menu and pick Project Settings -> Editor.
  3. Switch Version Control Mode to Visible Meta Files.
  4. Switch Asset Serialization Mode to Force Text.
  5. Save the scene and project from the File menu.