I sure do love making non-descriptive readmes.
This was a project for game development that resulted in an undercover spy kind of game. Similar to something like mafia, a player is "the spy" and has objectives to carry out without getting caught by the observing players trying to identify the player.
Game 1 | ||
Project Undercover | ||
.gitignore | ||
README.md |
The Dream Machine
This repository houses Dream Machine's code and project files for CSCE 443 / VIST 487 - Game Development.
Special Unity Settings
This post on Stack Overflow has lots of useful suggestions for making Unity3D play nice with Git.
Namely, make sure you the Unity project is setup like this:
- Enable the
External
option inUnity -> Preferences -> Packages -> Repository
. - Open the
Edit
menu and pickProject Settings -> Editor
. - Switch
Version Control Mode
toVisible Meta Files
. - Switch
Asset Serialization Mode
toForce Text
. - Save the scene and project from the
File
menu.