small tweaks

This commit is contained in:
darrelmarek 2017-09-26 16:44:11 -05:00
parent 8e1a969a8c
commit 283ebf3956
3 changed files with 16 additions and 2 deletions

View file

@ -691,6 +691,20 @@ Light:
m_Lightmapping: 4 m_Lightmapping: 4
m_AreaSize: {x: 1, y: 1} m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1 m_BounceIntensity: 1
m_FalloffTable:
m_Table[0]: 0
m_Table[1]: 0
m_Table[2]: 0
m_Table[3]: 0
m_Table[4]: 0
m_Table[5]: 0
m_Table[6]: 0
m_Table[7]: 0
m_Table[8]: 0
m_Table[9]: 0
m_Table[10]: 0
m_Table[11]: 0
m_Table[12]: 0
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_ShadowRadius: 0 m_ShadowRadius: 0

View file

@ -41,7 +41,7 @@ public class GameManager : Photon.PunBehaviour {
PhotonNetwork.LeaveRoom(); PhotonNetwork.LeaveRoom();
} }
void Awake() void Start()
{ {
if (PersistantPlayerSettings.character == PersistantPlayerSettings.Character.Guard) if (PersistantPlayerSettings.character == PersistantPlayerSettings.Character.Guard)
{ {

View file

@ -51,7 +51,7 @@ public class SimpleNPCBehavior : Photon.PunBehaviour
NavMeshHit hit; NavMeshHit hit;
if (NavMesh.SamplePosition(randTarget, out hit, 1.0f, NavMesh.AllAreas)) if (NavMesh.SamplePosition(randTarget, out hit, 1.0f, NavMesh.AllAreas))
//return hit.position; //return hit.position;
return new Vector3 (hit.position.x, 2.0f, hit.position.z); return new Vector3 (hit.position.x, 1.0f, hit.position.z);
else else
return GetRandomLocation(); return GetRandomLocation();
} }