#include <iostream>
#include <vector>
#include "DBEngine.h"
using namespace std;
//still in progress
int main() {
DBEngine engine;
Attribute att1("shamWow", "VARCHAR(10)", true);
att1.addRow("rag");
att1.addRow("sponge");
att1.addRow("wooow");
att1.addRow("cloth");
Attribute att2("doom", "VARCHAR(20)", false);
att2.addRow("zombieman");
att2.addRow("revenant");
att2.addRow("imp");
att2.addRow("archvile");
vector<Attribute> vec;
vec.push_back(att1);
vec.push_back(att2);
Attribute att3("name", "VARCHAR(20)", true);
att1.addRow("Fry");
att1.addRow("Bender");
att1.addRow("Leela");
att1.addRow("Zoidberg");
Attribute att4("age", "INTEGER", false);
att2.addRow("22");
att2.addRow("5");
att2.addRow("50");
vector<Attribute> vec2;
vec2.push_back(att3);
vec2.push_back(att4);
//beginning testing of core DB functions
engine.createTable("table1", vec);
engine.createTable("table2", vec2);
engine.showTables(engine.getTableFromName("table1"));
}