/*
#include <iostream>
#include "DBEngine.h"
using namespace std;
int main() {
//DBEngine engine;
vector<string> my_vector = {"Name", "Grade", "Happiness"};
string at1 = "Name", at2 = "Grade", at3 = "Happiness";
Attribute<string> attribute_1(at1);//, attribute_2(at2), attribute_3(at3);
//Relation r(line1, my_attributes);
//r.displayTableName();
*/
//#include "DBEngine.h"
#include <vector>
#include "Attribute.h"
DBEngine engine;
Relation r;
Attribute<int> a;
vector<string> shamWow;
shamWow.push_back("rag");
shamWow.push_back("sponge");
shamWow.push_back("wooow");
shamWow.push_back("cloth");
Attribute atributo;
atributo.initializeAttribute("atributo",shamWow);
atributo.display();
vector<string> doom;
doom.push_back("zombieman");
doom.push_back("revenant");
doom.push_back("imp");
doom.push_back("archvile");
Attribute atributo2;
atributo2.initializeAttribute("attribute_2", doom);
atributo2.display();
string line1 = "Table_1";
}