Commit graph

14 commits

Author SHA1 Message Date
Brandon Jackson
a960864893 Create test.cpp 2015-10-27 21:48:22 -05:00
Brandon Jackson
f24635c9cd Create Engine.cpp 2015-10-27 21:47:20 -05:00
Brandon Jackson
1da55a4953 Create Engine.h 2015-10-27 21:46:33 -05:00
Brandon Jackson
78f7580de0 Update README.md 2015-10-20 14:30:46 -05:00
Brandon Jackson
7a776cd030 Fixed client-side issues with de-syncing, can now choose game type for server to handle 2015-10-20 14:28:56 -05:00
Brandon Jackson
e72e408cdc Fixed some issues with de-syncing, client now chooses game type 2015-10-20 14:28:05 -05:00
Brandon Jackson
16097a4303 Update README.md 2015-10-19 20:13:17 -05:00
Brandon Jackson
6331e00600 This allows clients to connect to, and hosts a game 2015-10-19 20:12:03 -05:00
Brandon Jackson
87033ca041 Updated to work between server and client 2015-10-19 20:11:27 -05:00
Brandon Jackson
df39863877 Included Board Class, made a boardToString function 2015-10-19 20:10:56 -05:00
Brandon Jackson
9d209a61a0 Client can join a game and play against AI on server 2015-10-19 20:10:12 -05:00
Rebecca Schofield
103268e959 Merge https://github.tamu.edu/brj2013/Breakthrough 2015-10-07 16:45:01 -05:00
Rebecca Schofield
54bbcc2e7d testing 2015-10-07 16:42:42 -05:00
Brandon Jackson
f261a65c0a Initial commit 2015-10-07 15:56:59 -05:00