I re-implemented the procedural city project I did in Rust. I was drunk and my friend Riley helped write most of this.
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Alex Huddleston 71abb68acb Nice.
2017-11-13 00:47:20 -06:00
data Oops, now it can run. 2017-11-04 16:15:23 -05:00
src Nice. 2017-11-13 00:47:20 -06:00
.gitignore Initial commit. 2017-11-04 15:45:04 -05:00
Cargo.toml Implemented some functions from the original. Incomplete. 2017-11-04 23:25:04 -05:00
README.md Initial commit. 2017-11-04 15:45:04 -05:00

Procedural City Generation

A Rust re-implementation of a C++ engine for procedural city generation by manipulating .obj models and outputing an .obj model of a city.

Usage (subject to change): [executable] [template].obj output.obj [optional: -d for debugging output]