28 lines
573 B
C#
28 lines
573 B
C#
using UnityEngine;
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using System.Collections;
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public class SlidesManager : MonoBehaviour {
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public Material[] slides;
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int slideNum = 0;
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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if (Input.GetButtonDown("Fire1"))
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{
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if (slideNum < slides.Length - 1){
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slideNum ++;
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}
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else{
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slideNum = 0;
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}
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gameObject.GetComponent<Renderer>().sharedMaterial = slides[slideNum];
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}
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}
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}
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