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project-undercover/Project Undercover/Assets/Scripts/CharacterStateMachine/Interfaces/SelectableObject.cs
2017-10-03 04:15:13 -05:00

21 lines
327 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class SelectableObject : Photon.PunBehaviour
{
public virtual void Selected()
{
}
public virtual void Deselected()
{
}
public virtual string GetInteractionTitle()
{
return "";
}
}