11 lines
219 B
C#
11 lines
219 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public static class HighlightController {
|
|
|
|
static void ApplyMaterialToRenderers(GameObject gameObject, Material mat)
|
|
{
|
|
|
|
}
|
|
}
|