steven2gleal
b01c146481
fixed shooting rockets when dead
2017-09-07 14:21:58 -05:00
darrelmarek
80217db197
Forgot this
2017-09-07 12:00:43 -05:00
darrelmarek
f2185b3033
Added main menu
2017-09-07 11:58:40 -05:00
darrelmarek
e30b3fdf69
Lowered musicvolume + tweaked reload time
2017-09-07 10:18:05 -05:00
Randall Dolifka
128b0a2489
Merged changes, added music to Level1.
2017-09-07 10:05:51 -05:00
Randall Dolifka
5e22ab82c1
Merge branch 'darrel' into randall-music
2017-09-07 10:02:05 -05:00
Randall Dolifka
7f967feb8b
Forgot to save scene.
2017-09-07 10:01:50 -05:00
Randall Dolifka
2a2fc537df
Added music, changed how death works.
2017-09-07 10:01:19 -05:00
darrelmarek
4d7cfd5887
Tweaked Level1
2017-09-07 09:57:38 -05:00
darrelmarek
009d0d196a
Tweaked mechanics
...
Added a little friction and made the player less floaty
2017-09-07 08:22:59 -05:00
Steven
8883d48c3b
added music and explosion sound
2017-09-07 02:06:06 -05:00
Steven
f5533407b9
Lots of changes
2017-09-07 00:50:49 -05:00
calebp
312afd0cae
Bounding Issue
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I actually caught another bounding bug after declaring the issue closed. Shouldn't affect anything.
2017-09-06 14:15:15 -05:00
calebp
fb0e1596d7
Everyone tweaked stuff kinda.
2017-09-05 21:06:46 -05:00
calebp
b45d30714c
Tweaked explosions and stuff.
2017-09-05 20:56:17 -05:00
calebp
3c43de1292
Merge branch 'master' into Level-Design
...
Probably merged conflicts appropriately.
2017-09-05 20:41:47 -05:00
calebp
926ad64a7e
Merge branch 'master' into death-and-taxes
...
Discarded scene changes.
2017-09-05 20:38:10 -05:00
calebp
071230b9f2
Merge branch 'darrel'
...
Manually resolved conflicts. Discarded scene changes.
2017-09-05 20:30:22 -05:00
darrelmarek
63a6166683
Fixed camera
2017-09-05 20:15:43 -05:00
darrelmarek
e31811e4e6
Camera movement + Win condition
2017-09-05 20:11:49 -05:00
Steven
d4ed074352
rockets and explosions
2017-09-05 19:44:20 -05:00
steven2gleal
dcfe0db24e
experimenting with animator
2017-09-05 17:37:56 -05:00
calebp
a48007ad24
Background Polish
2017-09-05 17:04:47 -05:00
calebp
7908220b64
Level 0 Completed
2017-09-05 16:34:26 -05:00
calebp
d04aceb7e9
More Level work
2017-09-05 15:59:38 -05:00
Randall Dolifka
ccb07b34ed
Added a deathbox and saws that trigger scene reload.
2017-09-05 15:51:57 -05:00
steven2gleal
b2501927a8
init commit to movement branch
2017-09-05 15:05:59 -05:00
calebp
f859439915
Explosion work
2017-09-04 16:39:17 -05:00
darrelmarek
6fb03d3296
Added prefabs for commonly used objects
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Prefabs are objects that are repeated and are the same. The tiles for example should be prefabs.
2017-09-04 12:13:59 -05:00
calebp
2e0f42908c
Removed auto-scroll, set up initial environment
...
Also added a rocket feature
2017-09-04 11:33:52 -05:00
calebp
f326d22dc1
Background work
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Incomplete scripts but the tiles are in vertical alignment. Need to push before bed so I can work on it tomorrow. Will be testing if my laptop can run unity well enough.
2017-09-03 22:28:18 -05:00
calebp
3a91e4feb2
Background Setup
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Created a camera-wide background and a duplicate and a script that I thought was going to allow for a looping background but I realized it doesn't follow player character.
2017-09-03 16:36:57 -05:00
Randall Dolifka
c96cf860be
Added (mabe placeholder) character sprites.
2017-09-03 15:52:33 -05:00
calebp
5018a0c440
Tileset Art Import
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Imported sci-fi tileset. Max size has been set to 128. Pixels Per Unit has been set to 256. Filter Mode has been set to Point.
2017-09-03 15:46:35 -05:00
calebp
2a8b5b2056
Basic organization
2017-09-03 15:34:50 -05:00
Randall Dolifka
452939d4fb
Maybe not. Trying this project thing again.
2017-09-03 15:16:12 -05:00
Randall Dolifka
0a38999746
Added initial Unity3D project for Game1.
2017-09-03 15:02:15 -05:00