Added 'new' keyword back
unity versions...
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@ -46,7 +46,7 @@ public class CameraOcclusionProtector : MonoBehaviour
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#endif
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// Private fields
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private Camera camera;
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private new Camera camera;
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private Transform pivot; // The point at which the camera pivots around
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private Vector3 cameraVelocity;
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private float nearClipPlaneHalfHeight;
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