Manually merged in GameManager.cs
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1 changed files with 10 additions and 1 deletions
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@ -9,7 +9,16 @@ public class GameManager : Photon.PunBehaviour {
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public GameObject guardController;
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public GameObject guardController;
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public GameObject spyPrefab, NPCPrefab, cameraRigPrefab;
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public GameObject spyPrefab, NPCPrefab, cameraRigPrefab;
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public int numNpcs = 9;
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public int numNpcs = 9;
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public int spyMissionsComplete = 0;
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public float waitBetweenMissions = 5.0f;
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public bool onMissionCooldown = false;
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public Text missionsCompleteText;
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public GameObject winPanel;
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public GameObject guardPanel;
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public GameObject spyPanel;
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public GameObject guardCameraPanel;
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public Text winText;
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private int numOfMissions = 3;
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public override void OnLeftRoom()
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public override void OnLeftRoom()
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{
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{
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