Manually merged in GameManager.cs

This commit is contained in:
Randall 2017-10-17 14:47:28 -05:00
parent d05a0a88d0
commit 80e0c3bdb0

View file

@ -9,7 +9,16 @@ public class GameManager : Photon.PunBehaviour {
public GameObject guardController;
public GameObject spyPrefab, NPCPrefab, cameraRigPrefab;
public int numNpcs = 9;
public int spyMissionsComplete = 0;
public float waitBetweenMissions = 5.0f;
public bool onMissionCooldown = false;
public Text missionsCompleteText;
public GameObject winPanel;
public GameObject guardPanel;
public GameObject spyPanel;
public GameObject guardCameraPanel;
public Text winText;
private int numOfMissions = 3;
public override void OnLeftRoom()
{