added mission complete sound and spyCaught sound
This commit is contained in:
parent
4c415db023
commit
6832045bd9
2 changed files with 156 additions and 6 deletions
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@ -264,7 +264,7 @@ Transform:
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MonoBehaviour:
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@ -2987,6 +2987,9 @@ MonoBehaviour:
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spyMissionLogText: {fileID: 2018902401}
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spyMissionLogText: {fileID: 2018902401}
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guardNotificationPanel: {fileID: 1213473208}
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guardNotificationPanel: {fileID: 1213473208}
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guardNotificationText: {fileID: 658035871}
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guardNotificationText: {fileID: 658035871}
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audioSource: {fileID: 1726009263}
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missionCompleteClip: {fileID: 8300000, guid: 8e07bcd757ad02c4691f56c303777248, type: 3}
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caughtSpy: {fileID: 8300000, guid: 345aa076c0a01a34ea7427d7cd9c6013, type: 3}
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@ -6939,6 +6942,36 @@ MeshFilter:
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@ -7709,6 +7742,115 @@ MonoBehaviour:
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spyButton: {fileID: 1924847321}
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spyButton: {fileID: 1924847321}
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npcButton: {fileID: 1470653501}
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@ -42,6 +42,10 @@ public class MissionTracker : Photon.PunBehaviour
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private int mGuardPoints;
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private int mGuardPoints;
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private int mGuardIncorrectGuesses;
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private int mGuardIncorrectGuesses;
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public AudioSource audioSource;
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public AudioClip missionCompleteClip;
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public AudioClip caughtSpy;
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private class Mission
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private class Mission
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{
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{
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private string mAlertText; // text shown to overseers after mission completes
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private string mAlertText; // text shown to overseers after mission completes
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@ -248,6 +252,8 @@ public class MissionTracker : Photon.PunBehaviour
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{
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{
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if (mCompletedMissions + mGuardIncorrectGuesses >= mMissionLog.Count)
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if (mCompletedMissions + mGuardIncorrectGuesses >= mMissionLog.Count)
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return;
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return;
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audioSource.clip = missionCompleteClip;
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audioSource.Play();
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Mission m = mMissionLog[interactionName];
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Mission m = mMissionLog[interactionName];
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m.Completed = true;
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m.Completed = true;
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@ -265,6 +271,8 @@ public class MissionTracker : Photon.PunBehaviour
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{
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{
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if (mGuardPoints >= mMissionLog.Count)
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if (mGuardPoints >= mMissionLog.Count)
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return;
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return;
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audioSource.clip = caughtSpy;
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audioSource.Play();
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mGuardPoints++;
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mGuardPoints++;
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ScorePanelController.Singleton.UpdateGuardScore((float) mGuardPoints / MAX_GUARD_POINTS);
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ScorePanelController.Singleton.UpdateGuardScore((float) mGuardPoints / MAX_GUARD_POINTS);
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