Merge branch 'master' into Level-Design
Probably merged conflicts appropriately.
This commit is contained in:
commit
3c43de1292
22 changed files with 515 additions and 47 deletions
|
@ -20,27 +20,27 @@ AnimationClip:
|
|||
- curve:
|
||||
- time: 0
|
||||
value: {fileID: 21300000, guid: 881bd5958f68ce247b9a4f5efecbb941, type: 3}
|
||||
- time: 0.1
|
||||
- time: 0.083333336
|
||||
value: {fileID: 21300000, guid: d3a8897c2d6f8ce448f3ad959a265f74, type: 3}
|
||||
- time: 0.2
|
||||
- time: 0.16666667
|
||||
value: {fileID: 21300000, guid: a3ab2886f68aaeb45b9389f4cfac0552, type: 3}
|
||||
- time: 0.3
|
||||
- time: 0.25
|
||||
value: {fileID: 21300000, guid: 216dcb0bcaca0ca41a80571977743aa4, type: 3}
|
||||
- time: 0.4
|
||||
- time: 0.33333334
|
||||
value: {fileID: 21300000, guid: c447e916fd09fa64a9434fd8eb266c1f, type: 3}
|
||||
- time: 0.5
|
||||
- time: 0.41666666
|
||||
value: {fileID: 21300000, guid: 84c5fa4b9faddba478c05f6efa1caa97, type: 3}
|
||||
- time: 0.6
|
||||
- time: 0.5
|
||||
value: {fileID: 21300000, guid: 44c161753e16f9c42b4b66366d3bc056, type: 3}
|
||||
- time: 0.7
|
||||
- time: 0.5833333
|
||||
value: {fileID: 21300000, guid: cf25e726d7293e5408e59948fdf21884, type: 3}
|
||||
- time: 0.8
|
||||
- time: 0.6666667
|
||||
value: {fileID: 21300000, guid: 9583288c1726a0446b0e9d3f30047cbc, type: 3}
|
||||
attribute: m_Sprite
|
||||
path:
|
||||
classID: 212
|
||||
script: {fileID: 0}
|
||||
m_SampleRate: 10
|
||||
m_SampleRate: 12
|
||||
m_WrapMode: 0
|
||||
m_Bounds:
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
|
@ -69,12 +69,12 @@ AnimationClip:
|
|||
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||
m_AdditiveReferencePoseTime: 0
|
||||
m_StartTime: 0
|
||||
m_StopTime: 0.90000004
|
||||
m_StopTime: 0.75
|
||||
m_OrientationOffsetY: 0
|
||||
m_Level: 0
|
||||
m_CycleOffset: 0
|
||||
m_HasAdditiveReferencePose: 0
|
||||
m_LoopTime: 1
|
||||
m_LoopTime: 0
|
||||
m_LoopBlend: 0
|
||||
m_LoopBlendOrientation: 0
|
||||
m_LoopBlendPositionY: 0
|
||||
|
@ -89,4 +89,11 @@ AnimationClip:
|
|||
m_HasGenericRootTransform: 0
|
||||
m_HasMotionFloatCurves: 0
|
||||
m_GenerateMotionCurves: 0
|
||||
m_Events: []
|
||||
m_Events:
|
||||
- time: 0.5833333
|
||||
functionName: DeleteOnComplete
|
||||
data:
|
||||
objectReferenceParameter: {fileID: 0}
|
||||
floatParameter: 0
|
||||
intParameter: 0
|
||||
messageOptions: 0
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
fileFormatVersion: 2
|
||||
guid: d33da4890b8c06245acb5521780c04e7
|
||||
timeCreated: 1504560403
|
||||
timeCreated: 1504642671
|
||||
licenseType: Free
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 7400000
|
||||
|
|
|
@ -11,7 +11,7 @@ AnimatorController:
|
|||
m_AnimatorLayers:
|
||||
- serializedVersion: 5
|
||||
m_Name: Base Layer
|
||||
m_StateMachine: {fileID: 1107124966039000128}
|
||||
m_StateMachine: {fileID: 1107450737580238592}
|
||||
m_Mask: {fileID: 0}
|
||||
m_Motions: []
|
||||
m_Behaviours: []
|
||||
|
@ -21,7 +21,7 @@ AnimatorController:
|
|||
m_IKPass: 0
|
||||
m_SyncedLayerAffectsTiming: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
--- !u!1102 &1102155469024640798
|
||||
--- !u!1102 &1102044952823616290
|
||||
AnimatorState:
|
||||
serializedVersion: 5
|
||||
m_ObjectHideFlags: 1
|
||||
|
@ -44,7 +44,7 @@ AnimatorState:
|
|||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
--- !u!1107 &1107124966039000128
|
||||
--- !u!1107 &1107450737580238592
|
||||
AnimatorStateMachine:
|
||||
serializedVersion: 5
|
||||
m_ObjectHideFlags: 1
|
||||
|
@ -53,8 +53,8 @@ AnimatorStateMachine:
|
|||
m_Name: Base Layer
|
||||
m_ChildStates:
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 1102155469024640798}
|
||||
m_Position: {x: 200, y: 0, z: 0}
|
||||
m_State: {fileID: 1102044952823616290}
|
||||
m_Position: {x: 300, y: 108, z: 0}
|
||||
m_ChildStateMachines: []
|
||||
m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
|
@ -64,4 +64,4 @@ AnimatorStateMachine:
|
|||
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||
m_DefaultState: {fileID: 1102155469024640798}
|
||||
m_DefaultState: {fileID: 1102044952823616290}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 546e5e4795abb4a4c8fe0394df79437d
|
||||
timeCreated: 1504560404
|
||||
guid: 199880b47555b8643a17c2000501e0ea
|
||||
timeCreated: 1504642671
|
||||
licenseType: Free
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 9100000
|
||||
|
|
|
@ -9,18 +9,20 @@ Prefab:
|
|||
m_Modifications: []
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 0}
|
||||
m_RootGameObject: {fileID: 1584202889639542}
|
||||
m_RootGameObject: {fileID: 1183751695519662}
|
||||
m_IsPrefabParent: 1
|
||||
--- !u!1 &1584202889639542
|
||||
--- !u!1 &1183751695519662
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 4294117729170242}
|
||||
- component: {fileID: 212637867282857650}
|
||||
- component: {fileID: 95900756836741872}
|
||||
- component: {fileID: 4224959689937078}
|
||||
- component: {fileID: 212754038393971786}
|
||||
- component: {fileID: 95598204179832612}
|
||||
- component: {fileID: 114562294083830174}
|
||||
- component: {fileID: 114448192127375214}
|
||||
m_Layer: 0
|
||||
m_Name: Explosion
|
||||
m_TagString: Untagged
|
||||
|
@ -28,29 +30,29 @@ GameObject:
|
|||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4294117729170242
|
||||
--- !u!4 &4224959689937078
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1584202889639542}
|
||||
m_GameObject: {fileID: 1183751695519662}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 1, y: -2, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_LocalPosition: {x: 4.18, y: -1.481241, z: 0}
|
||||
m_LocalScale: {x: 2, y: 2, z: 2}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!95 &95900756836741872
|
||||
--- !u!95 &95598204179832612
|
||||
Animator:
|
||||
serializedVersion: 3
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1584202889639542}
|
||||
m_GameObject: {fileID: 1183751695519662}
|
||||
m_Enabled: 1
|
||||
m_Avatar: {fileID: 0}
|
||||
m_Controller: {fileID: 9100000, guid: 546e5e4795abb4a4c8fe0394df79437d, type: 2}
|
||||
m_Controller: {fileID: 9100000, guid: 199880b47555b8643a17c2000501e0ea, type: 2}
|
||||
m_CullingMode: 0
|
||||
m_UpdateMode: 0
|
||||
m_ApplyRootMotion: 0
|
||||
|
@ -58,12 +60,35 @@ Animator:
|
|||
m_WarningMessage:
|
||||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
--- !u!212 &212637867282857650
|
||||
--- !u!114 &114448192127375214
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1183751695519662}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 62c625961f56be543920756f3b84d197, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!114 &114562294083830174
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1183751695519662}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 93cb9d08b2b4f164d95fa992385774e9, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
player: {fileID: 0}
|
||||
--- !u!212 &212754038393971786
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1584202889639542}
|
||||
m_GameObject: {fileID: 1183751695519662}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
|
@ -89,7 +114,7 @@ SpriteRenderer:
|
|||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_SortingOrder: 10
|
||||
m_Sprite: {fileID: 21300000, guid: 881bd5958f68ce247b9a4f5efecbb941, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a1abe71ed18e0fb48af6d7851ad2146e
|
||||
timeCreated: 1504560651
|
||||
guid: 5fb9f5ec9fd5a3e408f63285d4eddf7d
|
||||
timeCreated: 1504652977
|
||||
licenseType: Free
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 100100000
|
||||
|
|
146
Game 1/Assets/Prefabs/Rocket.prefab
Normal file
146
Game 1/Assets/Prefabs/Rocket.prefab
Normal file
|
@ -0,0 +1,146 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1001 &100100000
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 1
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications: []
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 0}
|
||||
m_RootGameObject: {fileID: 1704205186022040}
|
||||
m_IsPrefabParent: 1
|
||||
--- !u!1 &1704205186022040
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 4430175170869306}
|
||||
- component: {fileID: 212087158994003038}
|
||||
- component: {fileID: 50380909930719022}
|
||||
- component: {fileID: 114447255421982072}
|
||||
- component: {fileID: 61260587973320418}
|
||||
m_Layer: 0
|
||||
m_Name: Rocket
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4430175170869306
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1704205186022040}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!50 &50380909930719022
|
||||
Rigidbody2D:
|
||||
serializedVersion: 4
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1704205186022040}
|
||||
m_BodyType: 0
|
||||
m_Simulated: 1
|
||||
m_UseFullKinematicContacts: 0
|
||||
m_UseAutoMass: 0
|
||||
m_Mass: 1
|
||||
m_LinearDrag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_GravityScale: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_Interpolate: 1
|
||||
m_SleepingMode: 1
|
||||
m_CollisionDetection: 1
|
||||
m_Constraints: 0
|
||||
--- !u!61 &61260587973320418
|
||||
BoxCollider2D:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1704205186022040}
|
||||
m_Enabled: 1
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: 0.6, y: 0}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
oldSize: {x: 1.5625, y: 0.390625}
|
||||
newSize: {x: 1.5625, y: 0.390625}
|
||||
adaptiveTilingThreshold: 0.5
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 0.21, y: 0.21}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!114 &114447255421982072
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1704205186022040}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 38c418fc426cea441a9f41f0771ec5c8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
player: {fileID: 0}
|
||||
explosionPrefab: {fileID: 1183751695519662, guid: 5fb9f5ec9fd5a3e408f63285d4eddf7d,
|
||||
type: 2}
|
||||
--- !u!212 &212087158994003038
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1704205186022040}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: f23de763eab733a4c84fe2ee17c95f32, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1.5625, y: 0.390625}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
9
Game 1/Assets/Prefabs/Rocket.prefab.meta
Normal file
9
Game 1/Assets/Prefabs/Rocket.prefab.meta
Normal file
|
@ -0,0 +1,9 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 34e7aebb9fac79643b1a3450a3891e90
|
||||
timeCreated: 1504654990
|
||||
licenseType: Free
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
99
Game 1/Assets/Prefabs/Saw.prefab
Normal file
99
Game 1/Assets/Prefabs/Saw.prefab
Normal file
|
@ -0,0 +1,99 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1001 &100100000
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 1
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications: []
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 0}
|
||||
m_RootGameObject: {fileID: 1052280587920524}
|
||||
m_IsPrefabParent: 1
|
||||
--- !u!1 &1052280587920524
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 4118735178573924}
|
||||
- component: {fileID: 212779659227184502}
|
||||
- component: {fileID: 58295540487747480}
|
||||
m_Layer: 0
|
||||
m_Name: Saw
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4118735178573924
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1052280587920524}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -24.392323, y: -21.679274, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!58 &58295540487747480
|
||||
CircleCollider2D:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1052280587920524}
|
||||
m_Enabled: 1
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 1
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: 0, y: 0}
|
||||
serializedVersion: 2
|
||||
m_Radius: 0.7050781
|
||||
--- !u!212 &212779659227184502
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1052280587920524}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: 4548b5a94a73ffc4a9d8a96b4c46bee4, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1.3945312, y: 1.4101562}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
9
Game 1/Assets/Prefabs/Saw.prefab.meta
Normal file
9
Game 1/Assets/Prefabs/Saw.prefab.meta
Normal file
|
@ -0,0 +1,9 @@
|
|||
fileFormatVersion: 2
|
||||
guid: bf4119e4aa28f2d4aa04722cb5c2deb2
|
||||
timeCreated: 1504644467
|
||||
licenseType: Free
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
9
Game 1/Assets/Scripts/AnimationEventFunctions.meta
Normal file
9
Game 1/Assets/Scripts/AnimationEventFunctions.meta
Normal file
|
@ -0,0 +1,9 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6972a0bb549a27a4a9b11f69d15a5119
|
||||
folderAsset: yes
|
||||
timeCreated: 1504644409
|
||||
licenseType: Free
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,11 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class AnimEventFunctions : MonoBehaviour {
|
||||
|
||||
public void DeleteOnComplete()
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,12 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 62c625961f56be543920756f3b84d197
|
||||
timeCreated: 1504644420
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
30
Game 1/Assets/Scripts/CameraController.cs
Normal file
30
Game 1/Assets/Scripts/CameraController.cs
Normal file
|
@ -0,0 +1,30 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class CameraController : MonoBehaviour {
|
||||
|
||||
public GameObject player;
|
||||
|
||||
private Vector3 offset;
|
||||
private Vector3 newPosition;
|
||||
|
||||
private float minX, maxX, minY, maxY;
|
||||
|
||||
void Start () {
|
||||
offset = transform.position - player.transform.position;
|
||||
|
||||
minX = 0.0f;
|
||||
maxX = 0.0f;
|
||||
minY = 0.0f;
|
||||
maxY = 18.0f;
|
||||
}
|
||||
|
||||
void LateUpdate () {
|
||||
newPosition = player.transform.position + offset;
|
||||
|
||||
if(newPosition.x >= minX && newPosition.x <= maxX && newPosition.y >= minY && newPosition.y <= maxY)
|
||||
transform.position = newPosition;
|
||||
|
||||
}
|
||||
}
|
12
Game 1/Assets/Scripts/CameraController.cs.meta
Normal file
12
Game 1/Assets/Scripts/CameraController.cs.meta
Normal file
|
@ -0,0 +1,12 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 82066df26cc71bd46bc0762b0aba7372
|
||||
timeCreated: 1504643500
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
20
Game 1/Assets/Scripts/Explosion.cs
Normal file
20
Game 1/Assets/Scripts/Explosion.cs
Normal file
|
@ -0,0 +1,20 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Explosion : MonoBehaviour {
|
||||
|
||||
public PlayerController player;
|
||||
private float MAX_PLAYER_DIST = 3.0f;
|
||||
|
||||
void Start () {
|
||||
Vector3 playerPos = player.transform.position;
|
||||
float dist = (playerPos - transform.position).magnitude;
|
||||
if (dist < MAX_PLAYER_DIST)
|
||||
{
|
||||
Rigidbody2D playerBody = player.GetComponent<Rigidbody2D>();
|
||||
Vector2 force = (playerPos - transform.position).normalized * (MAX_PLAYER_DIST - dist) * 15.0f;
|
||||
playerBody.AddForce(force, ForceMode2D.Impulse);
|
||||
}
|
||||
}
|
||||
}
|
12
Game 1/Assets/Scripts/Explosion.cs.meta
Normal file
12
Game 1/Assets/Scripts/Explosion.cs.meta
Normal file
|
@ -0,0 +1,12 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 93cb9d08b2b4f164d95fa992385774e9
|
||||
timeCreated: 1504641875
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,18 +1,21 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
|
||||
// Simple script for a test I need to do
|
||||
|
||||
public class PlayerController : MonoBehaviour {
|
||||
|
||||
public float jumpPower;
|
||||
public AnimationClip explosion;
|
||||
private AnimationClip explode;
|
||||
public GameObject rocketPrefab;
|
||||
|
||||
public Text winText;
|
||||
|
||||
// Use this for initialization
|
||||
void Start () {
|
||||
explode = (AnimationClip)Instantiate(explosion, Camera.main.ScreenToWorldPoint(Input.mousePosition), Quaternion.identity);
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
|
@ -25,9 +28,22 @@ public class PlayerController : MonoBehaviour {
|
|||
|
||||
if (Input.GetMouseButtonDown(0))
|
||||
{
|
||||
explode.Play();
|
||||
Debug.Log("Explosion at: " + Input.mousePosition);
|
||||
Vector2 rocketPos = transform.position;
|
||||
GameObject rocket = Instantiate(rocketPrefab, rocketPos, Quaternion.identity);
|
||||
rocket.GetComponent<RocketController>().player = this;
|
||||
}
|
||||
}
|
||||
|
||||
void OnTriggerEnter2D(Collider2D other)
|
||||
{
|
||||
//Check the provided Collider2D parameter other to see if it is tagged "PickUp", if it is...
|
||||
if (other.gameObject.CompareTag ("Finish Line")) {
|
||||
winText.text = "You Win!";
|
||||
}
|
||||
|
||||
// Deathbox and saws restart level
|
||||
if (other.gameObject.CompareTag ("Deathbox")) {
|
||||
SceneManager.LoadScene(SceneManager.GetActiveScene().name);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
38
Game 1/Assets/Scripts/RocketController.cs
Normal file
38
Game 1/Assets/Scripts/RocketController.cs
Normal file
|
@ -0,0 +1,38 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class RocketController : MonoBehaviour {
|
||||
|
||||
public PlayerController player;
|
||||
public GameObject explosionPrefab;
|
||||
private float ROCKET_SPEED = 20.0f;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
Vector2 mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||
Vector2 playerPos = player.transform.position;
|
||||
Vector2 rocketDir = (mousePos - playerPos).normalized;
|
||||
float angle = Mathf.Atan2(rocketDir.y, rocketDir.x) * Mathf.Rad2Deg;
|
||||
Quaternion rotation = Quaternion.AngleAxis(angle, Vector3.forward);
|
||||
transform.rotation = rotation;
|
||||
Rigidbody2D rocketBody = GetComponent<Rigidbody2D>();
|
||||
Vector2 force = rocketDir * ROCKET_SPEED;
|
||||
rocketBody.AddForce(force, ForceMode2D.Impulse);
|
||||
}
|
||||
|
||||
void OnCollisionEnter2D(Collision2D collision)
|
||||
{
|
||||
if (collision.gameObject.layer == LayerMask.NameToLayer("Player"))
|
||||
{
|
||||
Debug.Log("Player Collision Detected");
|
||||
return;
|
||||
}
|
||||
|
||||
Vector3 explosionPos = transform.position;
|
||||
explosionPos.z = 0;
|
||||
GameObject explosion = Instantiate(explosionPrefab, explosionPos, Quaternion.identity);
|
||||
explosion.GetComponent<Explosion>().player = player;
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
12
Game 1/Assets/Scripts/RocketController.cs.meta
Normal file
12
Game 1/Assets/Scripts/RocketController.cs.meta
Normal file
|
@ -0,0 +1,12 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 38c418fc426cea441a9f41f0771ec5c8
|
||||
timeCreated: 1504654288
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1 +1 @@
|
|||
m_EditorVersion: 2017.1.1f1
|
||||
m_EditorVersion: 2017.1.1f1
|
|
@ -3,7 +3,8 @@
|
|||
--- !u!78 &1
|
||||
TagManager:
|
||||
serializedVersion: 2
|
||||
tags: []
|
||||
tags:
|
||||
- Finish Line
|
||||
layers:
|
||||
- Default
|
||||
- TransparentFX
|
||||
|
@ -13,7 +14,7 @@ TagManager:
|
|||
- UI
|
||||
-
|
||||
-
|
||||
-
|
||||
- Player
|
||||
-
|
||||
-
|
||||
-
|
||||
|
|
Reference in a new issue