Changed error logging level, removed default CompleteMission.

This commit is contained in:
Randall Dolifka 2017-11-29 22:53:52 -06:00
parent 0032b3b3ba
commit 15300caa23

View file

@ -78,7 +78,7 @@ public class MissionTracker : Photon.PunBehaviour
// if the interactionName is invalid, cry I guess // if the interactionName is invalid, cry I guess
if (!mMissionLog.ContainsKey(interactionName)) if (!mMissionLog.ContainsKey(interactionName))
{ {
Debug.Log("Invalid interactionName passed to MissionTracker: " + interactionName); Debug.LogError("Invalid interactionName passed to MissionTracker: " + interactionName);
return; return;
} }
@ -156,8 +156,6 @@ public class MissionTracker : Photon.PunBehaviour
UpdateMissionLog(); UpdateMissionLog();
StartCoroutine(DisplayNotification("Be on the lookout for enemy agents...")); StartCoroutine(DisplayNotification("Be on the lookout for enemy agents..."));
CompleteMission("statue_swap");
} }
/** /**