22 lines
327 B
C#
22 lines
327 B
C#
![]() |
using System.Collections;
|
|||
|
using System.Collections.Generic;
|
|||
|
using UnityEngine;
|
|||
|
|
|||
|
public abstract class SelectableObject : Photon.PunBehaviour
|
|||
|
{
|
|||
|
public virtual void Selected()
|
|||
|
{
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
public virtual void Deselected()
|
|||
|
{
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
public virtual string GetInteractionTitle()
|
|||
|
{
|
|||
|
return "";
|
|||
|
}
|
|||
|
}
|