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project-undercover/Project Undercover/Assets/Plugins/PhotonChatApi/ChatEventCode.cs

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// ----------------------------------------------------------------------------------------------------------------------
// <summary>The Photon Chat Api enables clients to connect to a chat server and communicate with other clients.</summary>
// <remarks>ChatClient is the main class of this api.</remarks>
// <copyright company="Exit Games GmbH">Photon Chat Api - Copyright (C) 2014 Exit Games GmbH</copyright>
// ----------------------------------------------------------------------------------------------------------------------
namespace ExitGames.Client.Photon.Chat
{
/// <summary>
/// Wraps up internally used constants in Photon Chat events. You don't have to use them directly usually.
/// </summary>
public class ChatEventCode
{
public const byte ChatMessages = 0;
public const byte Users = 1;// List of users or List of changes for List of users
public const byte PrivateMessage = 2;
public const byte FriendsList = 3;
public const byte StatusUpdate = 4;
public const byte Subscribe = 5;
public const byte Unsubscribe = 6;
}
}