13 lines
281 B
C#
13 lines
281 B
C#
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using UnityEngine;
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public class PlayerController : MonoBehaviour
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{
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void Update()
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{
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var x = Input.GetAxis("Horizontal") * Time.deltaTime * 150.0f;
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var z = Input.GetAxis("Vertical") * Time.deltaTime * 3.0f;
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transform.Rotate(0, x, 0);
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transform.Translate(0, 0, z);
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}
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}
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