using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class RoomStatusPanel : MonoBehaviour {
public Text roomNameText;
public Text numPlayersText;
public Launcher launcher;
private int numPlayers, maxPlayers;
public void SetInformation(RoomInfo info)
{
roomNameText.text = info.Name;
numPlayers = info.PlayerCount;
maxPlayers = info.MaxPlayers;
numPlayersText.text = numPlayers.ToString() + "/" + maxPlayers.ToString();
if (numPlayers == maxPlayers)
numPlayersText.color = Color.red;
}
public void RoomSelected()
if (numPlayers <= maxPlayers)
launcher.RoomSelected(this);
public string GetRoomName()
return roomNameText.text;