added new progress bar, should all work...

This commit is contained in:
asleal2 2018-05-01 03:45:51 -05:00
parent 499a0aedfd
commit d8ad2def11

View file

@ -85,7 +85,7 @@ namespace PedometerU.Tests
void Start ()
{
PlayerPrefs.DeleteAll(); //danger!!
//PlayerPrefs.DeleteAll(); //danger!!
if(prefKey == "daily")
{
// This should later only get called per goal
@ -134,9 +134,9 @@ namespace PedometerU.Tests
userPoints = savedPoints;
//OnStep(savedSteps, 0); //necessary?
Debug.Log(savedSteps);
//Debug.Log(savedSteps);
Debug.Log(pbbg.rectTransform.anchoredPosition.x.ToString() + " " + pbbg.rectTransform.anchoredPosition.y.ToString());
//Debug.Log(pbbg.rectTransform.anchoredPosition.x.ToString() + " " + pbbg.rectTransform.anchoredPosition.y.ToString());
//barPos = new Vector2(pbbg.transform.position.x, 1895 - pbbg.transform.position.y);
@ -227,7 +227,6 @@ namespace PedometerU.Tests
{
updateTimeRemaining ();
updateProgressBar ();
//updateMyGoalProgressBar ();
if(prefKey == "daily")
@ -258,23 +257,22 @@ namespace PedometerU.Tests
PlayerPrefs.SetInt(currentStepsKey, userSteps);
}
//goal complete
if(barDisplay >= 1.0f)
else if(barDisplay >= 1.0f)
{
Debug.Log(prefKey + "... Goal complete! +100pts!");
userSteps = 0;
PlayerPrefs.SetInt(currentStepsKey, userSteps);
savedSteps = 0;
//OnStep(0,0);
stepText.text = userSteps.ToString () + "/" + stepsGoal.ToString();
//destroy the goal and set a new one?
savedPoints += stepsGoal*10;
PlayerPrefs.SetInt(totalPointsKey, savedPoints);
pointsText.text = "Points: " + PlayerPrefs.GetInt(totalPointsKey).ToString ();
//Random item
if(!PlayerPrefs.HasKey("inventory"))
PlayerPrefs.SetString("inventory", "");
//Random item
StringBuilder invList = new StringBuilder ();
invList.Append(PlayerPrefs.GetString ("inventory"));
invList.Append(items[(int)Math.Round(UnityEngine.Random.value*6.0f)]).Append(" ");