using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class GetData : MonoBehaviour
{
public Button thisbutton;
public Text objectText;
public string request = "http://corder.tech/mocha/users/*";
void Start()
thisbutton = GetComponent<Button> ();
objectText = GetComponent<Text> ();
thisbutton.onClick.AddListener (CallGetData);
}
public void CallGetData()
DisplayAll(request, objectText);
public void DisplayAll(string request, Text objectText)
MochaParser parser = new MochaParser();
StartCoroutine (parser.DisplayOutput(request, objectText));