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2015-10-29 19:49:05 -05:00
Board.cpp minmax structure done 2015-10-29 08:58:32 -05:00
Board.h minmax structure done 2015-10-29 08:58:32 -05:00
Client.java GUI is stable and can handle board changes. It's ugly, but it works. 2015-10-29 19:49:05 -05:00
Engine.cpp Cleaning up endgame for test. 2015-10-29 09:49:01 -05:00
Engine.h minmax structure done 2015-10-29 08:58:32 -05:00
makefile minmax structure done 2015-10-29 08:58:32 -05:00
MNode.cpp minmax structure done 2015-10-29 08:58:32 -05:00
MNode.h minmax structure done 2015-10-29 08:58:32 -05:00
Piece.cpp Updating Branches. 2015-10-28 15:19:53 -05:00
Piece.h Updating Branches. 2015-10-28 15:19:53 -05:00
README.md Updating Branches. 2015-10-28 15:19:53 -05:00
Server.cpp Update Server.cpp 2015-10-28 15:21:25 -05:00
Serverbackup.txt testing 2015-10-28 15:08:07 -05:00
test.cpp stable AI 2015-10-28 17:12:44 -05:00

Breakthrough

Reposity for the second CSCE 315 project

To compile everything: make or make all

To run test: ./test

To launch the server: ./server [port #]

Client can simply join via telnet: telnet linux.cse.tamu.edu