Cleaning up endgame for test.
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1 changed files with 4 additions and 0 deletions
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@ -52,6 +52,10 @@ void Engine::startGame(){
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b->snapshot(record, *b);
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}
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b->displayBoard();
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string s = "";
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s += b->getTurn();
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cout << "Game over. " + s + " wins!\n\n";
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}
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void Engine::easyAI(){
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