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public-speaking-vr/Assets/TaichiCharacterPack/TwinViewer/Resources/Taichi/TwinViewer Settings/F02/fbx_ctrl.xml
2016-11-19 13:14:49 -06:00

220 lines
7.7 KiB
XML

<?xml version="1.0" standalone="yes"?>
<Root>Aoi/Textures/
<!-- Shame -->
<!--Shame M-->
<Texture Lod="1" Material="f02_face_00_m (Instance)" Property="_MainTex" File="Aoi/Textures/f02_face_030_m" >
<Info Model="" Ani="f02_embar_00" />
<Info Model="" Ani="f02_embar_01" />
</Texture>
<!--Shame L-->
<Texture Lod="2" Material="f02_face_00_l (Instance)" Property="_MainTex" File="Aoi/Textures/f02_face_030_l" >
<Info Model="" Ani="f02_embar_00" />
<Info Model="" Ani="f02_embar_01" />
</Texture>
<!-- Shame -->
<!-- Close -->
<!--Close M-->
<Texture Lod="1" Material="f02_face_00_m (Instance)" Property="_MainTex" File="Aoi/Textures/f02_face_060_m" >
<Info Model="" Ani="f02_liedown_01" />
<Info Model="" Ani="f02_liedown_03" />
<Info Model="" Ani="f02_liedown_05" />
<Info Model="" Ani="f02_liedown_05_a" />
<Info Model="" Ani="f02_refuse_00" />
<Info Model="" Ani="f02_refuse_01" />
</Texture>
<!--Close L-->
<Texture Lod="2" Material="f02_face_00_l (Instance)" Property="_MainTex" File="Aoi/Textures/f02_face_060_l" >
<Info Model="" Ani="f02_liedown_01" />
<Info Model="" Ani="f02_liedown_03" />
<Info Model="" Ani="f02_liedown_05" />
<Info Model="" Ani="f02_liedown_05_a" />
<Info Model="" Ani="f02_refuse_00" />
<Info Model="" Ani="f02_refuse_01" />
</Texture>
<!-- Close -->
<!-- Wink -->
<!--Wink M-->
<Texture Lod="1" Material="f02_face_00_m (Instance)" Property="_MainTex" File="Aoi/Textures/f02_face_040_m" >
<Info Model="" Ani="f02_wink_00" />
</Texture>
<!--Wink L-->
<Texture Lod="2" Material="f02_face_00_l (Instance)" Property="_MainTex" File="Aoi/Textures/f02_face_040_l" >
<Info Model="" Ani="f02_wink_00" />
</Texture>
<!-- Wink -->
<!--Kiss-->
<!--Kiss M-->
<Texture Lod="1" Material="f02_face_00_m (Instance)" Property="_MainTex" File="Aoi/Textures/f02_face_050_m" >
<Info Model="" Ani="f02_kiss_00" />
</Texture>
<!--Kiss L-->
<Texture Lod="2" Material="f02_face_00_l (Instance)" Property="_MainTex" File="Aoi/Textures/f02_face_050_l" >
<Info Model="" Ani="f02_kiss_00" />
</Texture>
<!--Kiss-->
<!--Angry-->
<!--Angry M-->
<Texture Lod="1" Material="f02_face_00_m (Instance)" Property="_MainTex" File="Aoi/Textures/f02_face_010_m" >
<Info Model="" Ani="f02_idle_20" />
<Info Model="" Ani="f02_forward_20" />
<Info Model="" Ani="f02_back_20" />
<Info Model="" Ani="f02_punch_20" />
<Info Model="" Ani="f02_punch_21" />
<Info Model="" Ani="f02_kick_20" />
<Info Model="" Ani="f02_punch_22" />
<Info Model="" Ani="f02_kick_21" />
<Info Model="" Ani="f02_kick_22" />
<Info Model="" Ani="f02_kick_23" />
<Info Model="" Ani="f02_kick_24" />
<Info Model="" Ani="f02_punch_23" />
<Info Model="" Ani="f02_punch_23_p" />
<Info Model="" Ani="f02_special_20" />
<Info Model="" Ani="f02_special_21" />
<Info Model="" Ani="f02_throw_20" />
<Info Model="" Ani="f02_guard_20" />
<Info Model="" Ani="f02_guard_20_a" />
<Info Model="" Ani="f02_crouch_20" />
<Info Model="" Ani="f02_crouch_20_p" />
<Info Model="" Ani="f02_guard_21" />
<Info Model="" Ani="f02_guard_21_p" />
<Info Model="" Ani="f02_getup_20" />
<Info Model="" Ani="f02_jump_20" />
<Info Model="" Ani="f02_kick_25" />
<Info Model="" Ani="f02_kick_26" />
<Info Model="" Ani="f02_kick_27" />
</Texture>
<!--Angry L-->
<Texture Lod="2" Material="f02_face_00_l (Instance)" Property="_MainTex" File="Aoi/Textures/f02_face_010_l" >
<Info Model="" Ani="f02_idle_20" />
<Info Model="" Ani="f02_forward_20" />
<Info Model="" Ani="f02_back_20" />
<Info Model="" Ani="f02_punch_20" />
<Info Model="" Ani="f02_punch_21" />
<Info Model="" Ani="f02_kick_20" />
<Info Model="" Ani="f02_punch_22" />
<Info Model="" Ani="f02_kick_21" />
<Info Model="" Ani="f02_kick_22" />
<Info Model="" Ani="f02_kick_23" />
<Info Model="" Ani="f02_kick_24" />
<Info Model="" Ani="f02_punch_23" />
<Info Model="" Ani="f02_punch_23_p" />
<Info Model="" Ani="f02_special_20" />
<Info Model="" Ani="f02_special_21" />
<Info Model="" Ani="f02_throw_20" />
<Info Model="" Ani="f02_guard_20" />
<Info Model="" Ani="f02_guard_20_a" />
<Info Model="" Ani="f02_crouch_20" />
<Info Model="" Ani="f02_crouch_20_p" />
<Info Model="" Ani="f02_guard_21" />
<Info Model="" Ani="f02_guard_21_p" />
<Info Model="" Ani="f02_getup_20" />
<Info Model="" Ani="f02_jump_20" />
<Info Model="" Ani="f02_kick_25" />
<Info Model="" Ani="f02_kick_26" />
<Info Model="" Ani="f02_kick_27" />
</Texture>
<!--Damage-->
<!--Damage M-->
<Texture Lod="1" Material="f02_face_00_m (Instance)" Property="_MainTex" File="Aoi/Textures/f02_face_070_m" >
<Info Model="" Ani="f02_thrown_20" />
<Info Model="" Ani="f02_down_20" />
<Info Model="" Ani="f02_down_21" />
<Info Model="" Ani="f02_down_22" />
<Info Model="" Ani="f02_down_23" />
<Info Model="" Ani="f02_damage_20" />
<Info Model="" Ani="f02_damage_21" />
<Info Model="" Ani="f02_damage_22" />
<Info Model="" Ani="f02_damage_23" />
<Info Model="" Ani="f02_damage_24" />
<Info Model="" Ani="f02_damage_25" />
<Info Model="" Ani="f02_down_23_a" />
</Texture>
<!--Damage L-->
<Texture Lod="2" Material="f02_face_00_l (Instance)" Property="_MainTex" File="Aoi/Textures/f02_face_070_l" >
<Info Model="" Ani="f02_thrown_20" />
<Info Model="" Ani="f02_down_20" />
<Info Model="" Ani="f02_down_21" />
<Info Model="" Ani="f02_down_22" />
<Info Model="" Ani="f02_down_23" />
<Info Model="" Ani="f02_damage_20" />
<Info Model="" Ani="f02_damage_21" />
<Info Model="" Ani="f02_damage_22" />
<Info Model="" Ani="f02_damage_23" />
<Info Model="" Ani="f02_damage_24" />
<Info Model="" Ani="f02_damage_25" />
<Info Model="" Ani="f02_down_23_a" />
</Texture>
<!--Damage-->
<!--Default-->
<!--M-->
<Texture Lod="1" Material="f02_face_00_m (Instance)" Property="_MainTex" File="Aoi/Textures/f02_face_00_m">
<Info Model="" Ani="" />
</Texture>
<!--L-->
<Texture Lod="2" Material="f02_face_00_l (Instance)" Property="_MainTex" File="Aoi/Textures/f02_face_00_l">
<Info Model="" Ani="" />
</Texture>
<!--Default-->
<!--Animation-->
<Animation Lod="" File="f02_liedown_04_a">
<Info Model="f02_apron_00_h" Ani="f02_liedown_04" />
<Info Model="f02_apron_00_m" Ani="f02_liedown_04" />
<Info Model="f02_apron_00_l" Ani="f02_liedown_04" />
</Animation>
<Animation Lod="" File="f02_liedown_05_a">
<Info Model="f02_apron_00_h" Ani="f02_liedown_05" />
<Info Model="f02_apron_00_m" Ani="f02_liedown_05" />
<Info Model="f02_apron_00_l" Ani="f02_liedown_05" />
</Animation>
<Animation Lod="" File="f02_punch_23_a">
<Info Model="f02_apron_00_h" Ani="f02_punch_23" />
<Info Model="f02_apron_00_m" Ani="f02_punch_23" />
<Info Model="f02_apron_00_l" Ani="f02_punch_23" />
</Animation>
<Animation Lod="" File="f02_guard_20_a">
<Info Model="f02_apron_00_h" Ani="f02_guard_20" />
<Info Model="f02_apron_00_m" Ani="f02_guard_20" />
<Info Model="f02_apron_00_l" Ani="f02_guard_20" />
</Animation>
<Animation Lod="" File="f02_crouch_20_a">
<Info Model="f02_apron_00_h" Ani="f02_crouch_20" />
<Info Model="f02_apron_00_m" Ani="f02_crouch_20" />
<Info Model="f02_apron_00_l" Ani="f02_crouch_20" />
</Animation>
<Animation Lod="" File="f02_guard_21_a">
<Info Model="f02_apron_00_h" Ani="f02_guard_21" />
<Info Model="f02_apron_00_m" Ani="f02_guard_21" />
<Info Model="f02_apron_00_l" Ani="f02_guard_21" />
</Animation>
<Animation Lod="" File="f02_down_23_a">
<Info Model="f02_apron_00_h" Ani="f02_down_23" />
<Info Model="f02_apron_00_m" Ani="f02_down_23" />
<Info Model="f02_apron_00_l" Ani="f02_down_23" />
</Animation>
<Animation Lod="" File="f02_sit_04_u">
<Info Model="f02_uniform_00_h" Ani="f02_sit_04" />
<Info Model="f02_uniform_00_m" Ani="f02_sit_04" />
<Info Model="f02_uniform_00_l" Ani="f02_sit_04" />
</Animation>
<!--Animation-->
</Root>