40 lines
747 B
C#
40 lines
747 B
C#
using UnityEngine;
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using System.Collections;
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public class Audience : MonoBehaviour {
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Animator anim;
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// Use this for initialization
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void Start () {
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anim = gameObject.GetComponent<Animator>();
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StartCoroutine("Wait");
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}
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// Update is called once per frame
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void Update () {
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}
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IEnumerator Wait()
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{
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yield return new WaitForSeconds(10);
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int rand = Random.Range(1, 4);
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//print(rand);
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if (rand == 1)
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{
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anim.SetTrigger("Embar");
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}
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else if (rand == 2)
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{
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anim.SetTrigger("Nod1");
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}
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if (rand == 3)
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{
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anim.SetTrigger("Nod2");
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}
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StartCoroutine("Wait");
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}
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}
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