Prototype ready!
124
Assembly-CSharp-Editor.csproj
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|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
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||||||
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|
||||||
|
<RootNamespace></RootNamespace>
|
||||||
|
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|
||||||
|
<OutputType>Library</OutputType>
|
||||||
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
|
<AssemblyName>Assembly-CSharp-Editor</AssemblyName>
|
||||||
|
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|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<BaseDirectory>Assets</BaseDirectory>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_4_1;UNITY_5_4;UNITY_5;UNITY_ANALYTICS;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_EDITOR_RETINA;ENABLE_RETINA_GUISTYLES;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;CROSS_PLATFORM_INPUT</DefineConstants>
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||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<NoWarn>0169</NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>Temp\bin\Release\</OutputPath>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<NoWarn>0169</NoWarn>
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||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="System" />
|
||||||
|
<Reference Include="System.XML" />
|
||||||
|
<Reference Include="System.Core" />
|
||||||
|
<Reference Include="System.Xml.Linq" />
|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Editor\OVRBuild.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Editor\OVRMoonlightLoader.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Editor\OVRScreenshotWizard.cs" />
|
||||||
|
<None Include="Assets\OVR\Shaders\OVRColorRampAlpha.shader" />
|
||||||
|
<None Include="Assets\OVR\Shaders\Unlit Crosshair.shader" />
|
||||||
|
<None Include="Assets\OVR\Resources\Unlit Transparent Color.shader" />
|
||||||
|
<None Include="Assets\Standard Assets\CrossPlatformInput\CrossPlatformInputGuidelines.txt" />
|
||||||
|
<None Include="Assets\Standard Assets\Characters\ThirdPersonCharacter\ThirdPersonCharacterGuidelines.txt" />
|
||||||
|
<None Include="Assets\Standard Assets\Characters\FirstPersonCharacter\FirstPersonCharacterGuidelines.txt" />
|
||||||
|
<None Include="Assets\Standard Assets\Characters\RollerBall\RollerBallGuidelines.txt" />
|
||||||
|
<Reference Include="UnityEditor.Advertisements">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll</HintPath>
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||||||
|
</Reference>
|
||||||
|
<Reference Include="nunit.framework">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor.EditorTestsRunner">
|
||||||
|
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|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor.UI">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.Networking">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor.Networking">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll</HintPath>
|
||||||
|
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|
||||||
|
<Reference Include="UnityEditor.TreeEditor">
|
||||||
|
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|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.Analytics">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor.Graphs">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor.Android.Extensions">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor.iOS.Extensions">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor.Metro.Extensions">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.Metro.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor.WebGL.Extensions">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
|
||||||
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</Reference>
|
||||||
|
<Reference Include="UnityEditor.LinuxStandalone.Extensions">
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||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/PlaybackEngines/windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor.OSXStandalone.Extensions">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="Assembly-CSharp-firstpass.csproj">
|
||||||
|
<Project>{C56570F8-3E47-BC0A-A688-7CCE63C8354F}</Project> <Name>Assembly-CSharp-firstpass</Name> </ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
<Target Name="BeforeBuild">
|
||||||
|
</Target>
|
||||||
|
<Target Name="AfterBuild">
|
||||||
|
</Target>
|
||||||
|
-->
|
||||||
|
|
||||||
|
</Project>
|
118
Assembly-CSharp-firstpass.csproj
Normal file
|
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|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProductVersion>10.0.20506</ProductVersion>
|
||||||
|
<SchemaVersion>2.0</SchemaVersion>
|
||||||
|
<RootNamespace></RootNamespace>
|
||||||
|
<ProjectGuid>{C56570F8-3E47-BC0A-A688-7CCE63C8354F}</ProjectGuid>
|
||||||
|
<OutputType>Library</OutputType>
|
||||||
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
|
<AssemblyName>Assembly-CSharp-firstpass</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<BaseDirectory>Assets</BaseDirectory>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_4_1;UNITY_5_4;UNITY_5;UNITY_ANALYTICS;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_EDITOR_RETINA;ENABLE_RETINA_GUISTYLES;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;CROSS_PLATFORM_INPUT</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<NoWarn>0169</NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>Temp\bin\Release\</OutputPath>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<NoWarn>0169</NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="System" />
|
||||||
|
<Reference Include="System.XML" />
|
||||||
|
<Reference Include="System.Core" />
|
||||||
|
<Reference Include="System.Xml.Linq" />
|
||||||
|
<Reference Include="UnityEngine">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\FirstPersonController.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\HeadBob.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\MouseLook.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\RigidbodyFirstPersonController.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Characters\RollerBall\Scripts\Ball.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Characters\RollerBall\Scripts\BallUserControl.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Characters\ThirdPersonCharacter\Scripts\AICharacterControl.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Characters\ThirdPersonCharacter\Scripts\ThirdPersonCharacter.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Characters\ThirdPersonCharacter\Scripts\ThirdPersonUserControl.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\AxisTouchButton.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\ButtonHandler.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\CrossPlatformInputManager.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\InputAxisScrollbar.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\Joystick.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\MobileControlRig.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\PlatformSpecific\MobileInput.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\PlatformSpecific\StandaloneInput.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\TiltInput.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\TouchPad.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\VirtualInput.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\ActivateTrigger.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\AlphaButtonClickMask.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\AutoMobileShaderSwitch.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\AutoMoveAndRotate.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\CameraRefocus.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\CurveControlledBob.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\DragRigidbody.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\DynamicShadowSettings.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\EventSystemChecker.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\FOVKick.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\FPSCounter.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\FollowTarget.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\ForcedReset.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\LerpControlledBob.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\ObjectResetter.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\ParticleSystemDestroyer.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\PlatformSpecificContent.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\SimpleActivatorMenu.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\SimpleMouseRotator.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\SmoothFollow.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\TimedObjectActivator.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\TimedObjectDestructor.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\WaypointCircuit.cs" />
|
||||||
|
<Compile Include="Assets\Standard Assets\Utility\WaypointProgressTracker.cs" />
|
||||||
|
<None Include="Assets\OVR\Shaders\OVRColorRampAlpha.shader" />
|
||||||
|
<None Include="Assets\OVR\Shaders\Unlit Crosshair.shader" />
|
||||||
|
<None Include="Assets\OVR\Resources\Unlit Transparent Color.shader" />
|
||||||
|
<None Include="Assets\Standard Assets\CrossPlatformInput\CrossPlatformInputGuidelines.txt" />
|
||||||
|
<None Include="Assets\Standard Assets\Characters\ThirdPersonCharacter\ThirdPersonCharacterGuidelines.txt" />
|
||||||
|
<None Include="Assets\Standard Assets\Characters\FirstPersonCharacter\FirstPersonCharacterGuidelines.txt" />
|
||||||
|
<None Include="Assets\Standard Assets\Characters\RollerBall\RollerBallGuidelines.txt" />
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.Networking">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.Analytics">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
<Target Name="BeforeBuild">
|
||||||
|
</Target>
|
||||||
|
<Target Name="AfterBuild">
|
||||||
|
</Target>
|
||||||
|
-->
|
||||||
|
|
||||||
|
</Project>
|
106
Assembly-CSharp.csproj
Normal file
|
@ -0,0 +1,106 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProductVersion>10.0.20506</ProductVersion>
|
||||||
|
<SchemaVersion>2.0</SchemaVersion>
|
||||||
|
<RootNamespace></RootNamespace>
|
||||||
|
<ProjectGuid>{DF1C8664-2487-0584-41AF-5478B753541A}</ProjectGuid>
|
||||||
|
<OutputType>Library</OutputType>
|
||||||
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
|
<AssemblyName>Assembly-CSharp</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<BaseDirectory>Assets</BaseDirectory>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_4_1;UNITY_5_4;UNITY_5;UNITY_ANALYTICS;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_EDITOR_RETINA;ENABLE_RETINA_GUISTYLES;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;CROSS_PLATFORM_INPUT</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<NoWarn>0169</NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>Temp\bin\Release\</OutputPath>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<NoWarn>0169</NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="System" />
|
||||||
|
<Reference Include="System.XML" />
|
||||||
|
<Reference Include="System.Core" />
|
||||||
|
<Reference Include="System.Xml.Linq" />
|
||||||
|
<Reference Include="UnityEngine">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Assets\OVR\Scripts\OVRBoundary.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\OVRCameraRig.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\OVRCommon.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\OVRDebugHeadController.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\OVRDisplay.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\OVRHaptics.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\OVRHapticsClip.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\OVRInput.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\OVRManager.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\OVROnCompleteListener.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\OVROverlay.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\OVRPlatformMenu.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\OVRPlugin.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\OVRProfile.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\OVRTouchpad.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\OVRTracker.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\Util\OVRChromaticAberration.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\Util\OVRCubemapCapture.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\Util\OVRDebugInfo.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\Util\OVRGridCube.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\Util\OVRModeParms.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\Util\OVRMonoscopic.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\Util\OVRPlayerController.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\Util\OVRRTOverlayConnector.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\Util\OVRResetOrientation.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\Util\OVRSceneSampleController.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\Util\OVRScreenFade.cs" />
|
||||||
|
<Compile Include="Assets\OVR\Scripts\Util\OVRWaitCursor.cs" />
|
||||||
|
<None Include="Assets\OVR\Shaders\OVRColorRampAlpha.shader" />
|
||||||
|
<None Include="Assets\OVR\Shaders\Unlit Crosshair.shader" />
|
||||||
|
<None Include="Assets\OVR\Resources\Unlit Transparent Color.shader" />
|
||||||
|
<None Include="Assets\Standard Assets\CrossPlatformInput\CrossPlatformInputGuidelines.txt" />
|
||||||
|
<None Include="Assets\Standard Assets\Characters\ThirdPersonCharacter\ThirdPersonCharacterGuidelines.txt" />
|
||||||
|
<None Include="Assets\Standard Assets\Characters\FirstPersonCharacter\FirstPersonCharacterGuidelines.txt" />
|
||||||
|
<None Include="Assets\Standard Assets\Characters\RollerBall\RollerBallGuidelines.txt" />
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.Networking">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.Analytics">
|
||||||
|
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="Assembly-CSharp-firstpass.csproj">
|
||||||
|
<Project>{C56570F8-3E47-BC0A-A688-7CCE63C8354F}</Project> <Name>Assembly-CSharp-firstpass</Name> </ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
<Target Name="BeforeBuild">
|
||||||
|
</Target>
|
||||||
|
<Target Name="AfterBuild">
|
||||||
|
</Target>
|
||||||
|
-->
|
||||||
|
|
||||||
|
</Project>
|
9
Assets/ClassRoom Stuff.meta
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 29b57bdd1defc1145bad2b2e9672dc8c
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1476149306
|
||||||
|
licenseType: Free
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
9
Assets/ClassRoom Stuff/Materials.meta
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f3c92dd6772a3aa42ad1faa6a2539638
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1476149306
|
||||||
|
licenseType: Free
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/Book_Cisco.mat
Normal file
6
Assets/ClassRoom Stuff/Materials/Book_Cisco.mat.meta
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: dcea03edb88d7a940b0fbd942c2ddf2f
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/Book_Shelf.mat
Normal file
6
Assets/ClassRoom Stuff/Materials/Book_Shelf.mat.meta
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 39c821e43ce104b44a0dc78a0aedbc7c
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/Chear_Dif.mat
Normal file
6
Assets/ClassRoom Stuff/Materials/Chear_Dif.mat.meta
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b65d1fbd63c7a2c41ad1714bcb4397f0
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/Door.mat
Normal file
6
Assets/ClassRoom Stuff/Materials/Door.mat.meta
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5fb3b8df8b0e09e48905327c2572b068
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/ElectricalBox_Hight.mat
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d834d8198db6b6b4f8fc381711f97c3f
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/Fan_Dif.mat
Normal file
6
Assets/ClassRoom Stuff/Materials/Fan_Dif.mat.meta
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8d5380577aa55f04085a1244a4153752
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/Fiberglass.mat
Normal file
6
Assets/ClassRoom Stuff/Materials/Fiberglass.mat.meta
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: dbfa7434f7812dc4a807afa3a2bde23e
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/Glass_Tile.mat
Normal file
6
Assets/ClassRoom Stuff/Materials/Glass_Tile.mat.meta
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8d23ac9585d98764d835ab5dc7f9306d
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/Green_Board_Dif.mat
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 401c9c4e4793e064ebcf9d4c1cf9ead7
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/Lamp.mat
Normal file
6
Assets/ClassRoom Stuff/Materials/Lamp.mat.meta
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2a092d71b60b74047a65f8be4257bccd
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/Metal.mat
Normal file
6
Assets/ClassRoom Stuff/Materials/Metal.mat.meta
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6c0515de57deed8459f6222d2d67e82f
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/PC_Dif.mat
Normal file
6
Assets/ClassRoom Stuff/Materials/PC_Dif.mat.meta
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e30176cd4da79504e9a93d442119f006
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/Posters.mat
Normal file
6
Assets/ClassRoom Stuff/Materials/Posters.mat.meta
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5ada7aa293506a64485ea0d47a4fe36c
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/Projector.mat
Normal file
6
Assets/ClassRoom Stuff/Materials/Projector.mat.meta
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5a9c874702df7954f8272ad7bdc2cec5
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/Projector_Screen.mat
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: aa664f6427d773040b703e4fbe540051
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/Shelf.mat
Normal file
6
Assets/ClassRoom Stuff/Materials/Shelf.mat.meta
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: aa02b2bc11a48cc4fb07c6a3b9c0723a
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/Tables_Dif.mat
Normal file
6
Assets/ClassRoom Stuff/Materials/Tables_Dif.mat.meta
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9e983cdb4f280aa4cb9be82b12461840
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/Teachers_Board.mat
Normal file
6
Assets/ClassRoom Stuff/Materials/Teachers_Board.mat.meta
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 727ee369b7869f14fa1559c4036e965e
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/Wood.mat
Normal file
6
Assets/ClassRoom Stuff/Materials/Wood.mat.meta
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ee25db07731fa06428aeecfb1e2dec62
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Materials/printer.mat
Normal file
6
Assets/ClassRoom Stuff/Materials/printer.mat.meta
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 82f4c3add3a6e084aa973260c722961f
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
9
Assets/ClassRoom Stuff/Meshes.meta
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bd379c38e5e52904ab72bb1fc2e1377e
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1476149306
|
||||||
|
licenseType: Free
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/ClassRoom Stuff/Meshes/Board_Big.FBX
Normal file
75
Assets/ClassRoom Stuff/Meshes/Board_Big.FBX.meta
Normal file
|
@ -0,0 +1,75 @@
|
||||||
|
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