2016-10-10 21:29:15 -05:00
|
|
|
<?xml version="1.0" encoding="utf-8"?>
|
|
|
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
|
|
<PropertyGroup>
|
|
|
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
|
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
|
|
<ProductVersion>10.0.20506</ProductVersion>
|
|
|
|
<SchemaVersion>2.0</SchemaVersion>
|
|
|
|
<RootNamespace></RootNamespace>
|
|
|
|
<ProjectGuid>{C56570F8-3E47-BC0A-A688-7CCE63C8354F}</ProjectGuid>
|
|
|
|
<OutputType>Library</OutputType>
|
|
|
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
|
|
|
<AssemblyName>Assembly-CSharp-firstpass</AssemblyName>
|
|
|
|
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
|
|
|
<FileAlignment>512</FileAlignment>
|
|
|
|
<BaseDirectory>Assets</BaseDirectory>
|
|
|
|
</PropertyGroup>
|
|
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
|
|
<DebugSymbols>true</DebugSymbols>
|
|
|
|
<DebugType>full</DebugType>
|
|
|
|
<Optimize>false</Optimize>
|
|
|
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
|
|
|
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_4_1;UNITY_5_4;UNITY_5;UNITY_ANALYTICS;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_EDITOR_RETINA;ENABLE_RETINA_GUISTYLES;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;CROSS_PLATFORM_INPUT</DefineConstants>
|
|
|
|
<ErrorReport>prompt</ErrorReport>
|
|
|
|
<WarningLevel>4</WarningLevel>
|
|
|
|
<NoWarn>0169</NoWarn>
|
|
|
|
</PropertyGroup>
|
|
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
|
|
<DebugType>pdbonly</DebugType>
|
|
|
|
<Optimize>true</Optimize>
|
|
|
|
<OutputPath>Temp\bin\Release\</OutputPath>
|
|
|
|
<ErrorReport>prompt</ErrorReport>
|
|
|
|
<WarningLevel>4</WarningLevel>
|
|
|
|
<NoWarn>0169</NoWarn>
|
|
|
|
</PropertyGroup>
|
|
|
|
<ItemGroup>
|
|
|
|
<Reference Include="System" />
|
|
|
|
<Reference Include="System.XML" />
|
|
|
|
<Reference Include="System.Core" />
|
|
|
|
<Reference Include="System.Xml.Linq" />
|
|
|
|
<Reference Include="UnityEngine">
|
2016-11-19 13:14:49 -06:00
|
|
|
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
|
2016-10-10 21:29:15 -05:00
|
|
|
</Reference>
|
|
|
|
<Reference Include="UnityEditor">
|
2016-11-19 13:14:49 -06:00
|
|
|
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
2016-10-10 21:29:15 -05:00
|
|
|
</Reference>
|
|
|
|
</ItemGroup>
|
|
|
|
<ItemGroup>
|
|
|
|
<Compile Include="Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\FirstPersonController.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\HeadBob.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\MouseLook.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\RigidbodyFirstPersonController.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Characters\RollerBall\Scripts\Ball.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Characters\RollerBall\Scripts\BallUserControl.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Characters\ThirdPersonCharacter\Scripts\AICharacterControl.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Characters\ThirdPersonCharacter\Scripts\ThirdPersonCharacter.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Characters\ThirdPersonCharacter\Scripts\ThirdPersonUserControl.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\AxisTouchButton.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\ButtonHandler.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\CrossPlatformInputManager.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\InputAxisScrollbar.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\Joystick.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\MobileControlRig.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\PlatformSpecific\MobileInput.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\PlatformSpecific\StandaloneInput.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\TiltInput.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\TouchPad.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\VirtualInput.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\ActivateTrigger.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\AlphaButtonClickMask.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\AutoMobileShaderSwitch.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\AutoMoveAndRotate.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\CameraRefocus.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\CurveControlledBob.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\DragRigidbody.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\DynamicShadowSettings.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\EventSystemChecker.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\FOVKick.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\FPSCounter.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\FollowTarget.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\ForcedReset.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\LerpControlledBob.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\ObjectResetter.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\ParticleSystemDestroyer.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\PlatformSpecificContent.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\SimpleActivatorMenu.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\SimpleMouseRotator.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\SmoothFollow.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\TimedObjectActivator.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\TimedObjectDestructor.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\WaypointCircuit.cs" />
|
|
|
|
<Compile Include="Assets\Standard Assets\Utility\WaypointProgressTracker.cs" />
|
2016-11-19 13:14:49 -06:00
|
|
|
<None Include="Assets\TaichiCharacterPack\Shaders\toon_cutoff.shader" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\M01\animation_list.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\background_list.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F03\Asphodel\facial_texture_list_b.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\Viewer\Resources\Taichi\Viewer Settings\title_text.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\Viewer\Resources\Taichi\Viewer Settings\fbx_list.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F03\Arum\facial_texture_list_a.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\stage_texture_list.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F03\Arum\fbx_list.txt" />
|
2016-10-10 21:29:15 -05:00
|
|
|
<None Include="Assets\OVR\Shaders\OVRColorRampAlpha.shader" />
|
2016-11-19 13:14:49 -06:00
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F05\animation_list.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F05\fbx_ctrl.xml" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F03\Asphodel\fbx_list.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\Puppet\fbx_list.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\Viewer\Resources\Taichi\Viewer Settings\background_list.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F01\animation_list.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F01\fbx_ctrl.xml" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F05\fbx_list.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F05\animation_list_all.txt" />
|
2016-10-10 21:29:15 -05:00
|
|
|
<None Include="Assets\OVR\Shaders\Unlit Crosshair.shader" />
|
2016-11-19 13:14:49 -06:00
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F02\fbx_ctrl.xml" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\Readme.txt" />
|
2016-10-10 21:29:15 -05:00
|
|
|
<None Include="Assets\OVR\Resources\Unlit Transparent Color.shader" />
|
2016-11-19 13:14:49 -06:00
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\M01\fbx_ctrl.xml" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\Viewer\Resources\Taichi\Viewer Settings\animation_list.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\Viewer\Resources\Taichi\Viewer Settings\stage_texture_list.txt" />
|
2016-10-10 21:29:15 -05:00
|
|
|
<None Include="Assets\Standard Assets\CrossPlatformInput\CrossPlatformInputGuidelines.txt" />
|
2016-11-19 13:14:49 -06:00
|
|
|
<None Include="Assets\TaichiCharacterPack\Releasenote.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F03\Arum\animation_list_a.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\Puppet\animation_list.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F03\Arum\fbx_ctrl.xml" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F01\fbx_list.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F02\animation_list.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F02\animation_list_all.txt" />
|
2016-10-29 00:54:52 -05:00
|
|
|
<None Include="Assets\Raw Mocap Data\Animations\_CompleteAnimationList.txt" />
|
2016-11-19 13:14:49 -06:00
|
|
|
<None Include="Assets\TaichiCharacterPack\Shaders\toon_hair.shader" />
|
2016-10-10 21:29:15 -05:00
|
|
|
<None Include="Assets\Standard Assets\Characters\ThirdPersonCharacter\ThirdPersonCharacterGuidelines.txt" />
|
2016-11-19 13:14:49 -06:00
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F02\fbx_list.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\Viewer\Resources\Taichi\Viewer Settings\fbx_ctrl.xml" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F03\Asphodel\animation_list_b.txt" />
|
2016-10-10 21:29:15 -05:00
|
|
|
<None Include="Assets\Standard Assets\Characters\FirstPersonCharacter\FirstPersonCharacterGuidelines.txt" />
|
2016-11-19 13:14:49 -06:00
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\M01\fbx_list.txt" />
|
2016-10-10 21:29:15 -05:00
|
|
|
<None Include="Assets\Standard Assets\Characters\RollerBall\RollerBallGuidelines.txt" />
|
2016-11-19 13:14:49 -06:00
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F03\Asphodel\fbx_ctrl.xml" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\F01\animation_list_all.txt" />
|
|
|
|
<None Include="Assets\TaichiCharacterPack\TwinViewer\Resources\Taichi\TwinViewer Settings\Puppet\fbx_ctrl.xml" />
|
2016-10-10 21:29:15 -05:00
|
|
|
<Reference Include="UnityEngine.UI">
|
2016-11-19 13:14:49 -06:00
|
|
|
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
|
2016-10-10 21:29:15 -05:00
|
|
|
</Reference>
|
|
|
|
<Reference Include="UnityEngine.Networking">
|
2016-11-19 13:14:49 -06:00
|
|
|
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
|
2016-10-10 21:29:15 -05:00
|
|
|
</Reference>
|
|
|
|
<Reference Include="UnityEngine.Analytics">
|
2016-11-19 13:14:49 -06:00
|
|
|
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll</HintPath>
|
2016-10-10 21:29:15 -05:00
|
|
|
</Reference>
|
|
|
|
</ItemGroup>
|
|
|
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
|
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
|
|
Other similar extension points exist, see Microsoft.Common.targets.
|
|
|
|
<Target Name="BeforeBuild">
|
|
|
|
</Target>
|
|
|
|
<Target Name="AfterBuild">
|
|
|
|
</Target>
|
|
|
|
-->
|
|
|
|
|
|
|
|
</Project>
|