diff --git a/Game 1/Assets/Levels/Level0.unity b/Game 1/Assets/Levels/Level0.unity index c548789..be5e18d 100755 --- a/Game 1/Assets/Levels/Level0.unity +++ b/Game 1/Assets/Levels/Level0.unity @@ -4131,7 +4131,7 @@ AudioSource: OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 9a4ecab2d68c16d4e8bba5b49848bafe, type: 3} m_PlayOnAwake: 1 - m_Volume: 0.25 + m_Volume: 0.2 m_Pitch: 1 Loop: 1 Mute: 0 diff --git a/Game 1/Assets/Levels/Level1.unity b/Game 1/Assets/Levels/Level1.unity index 46f13cc..ceb1b5d 100755 --- a/Game 1/Assets/Levels/Level1.unity +++ b/Game 1/Assets/Levels/Level1.unity @@ -38604,7 +38604,7 @@ AudioSource: OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 9a4ecab2d68c16d4e8bba5b49848bafe, type: 3} m_PlayOnAwake: 1 - m_Volume: 0.25 + m_Volume: 0.2 m_Pitch: 1 Loop: 1 Mute: 0 diff --git a/Game 1/Assets/Scripts/PlayerController.cs b/Game 1/Assets/Scripts/PlayerController.cs index 54da704..f2738b7 100644 --- a/Game 1/Assets/Scripts/PlayerController.cs +++ b/Game 1/Assets/Scripts/PlayerController.cs @@ -10,7 +10,7 @@ public class PlayerController : MonoBehaviour { public float jumpPower; public GameObject rocketPrefab; - private float reloadTime = 0.5f; + private float reloadTime = 0.25f; private bool reloading = false; // Update is called once per frame diff --git a/Game 1/Assets/Scripts/RocketController.cs b/Game 1/Assets/Scripts/RocketController.cs index 5f6019a..6b95cf9 100644 --- a/Game 1/Assets/Scripts/RocketController.cs +++ b/Game 1/Assets/Scripts/RocketController.cs @@ -6,7 +6,7 @@ public class RocketController : MonoBehaviour { public PlayerController player; public GameObject explosionPrefab; - private float ROCKET_SPEED = 12.0f; + private float ROCKET_SPEED = 13.0f; private float ROCKET_LIFETIME = 5.0f; private void Start() diff --git a/Game 1/ProjectSettings/ProjectSettings.asset b/Game 1/ProjectSettings/ProjectSettings.asset index 60f5057..b5b30e8 100644 --- a/Game 1/ProjectSettings/ProjectSettings.asset +++ b/Game 1/ProjectSettings/ProjectSettings.asset @@ -374,9 +374,6 @@ PlayerSettings: switchUdpSendBufferSize: 9 switchUdpReceiveBufferSize: 42 switchSocketBufferEfficiency: 4 - switchSocketInitializeEnabled: 1 - switchNetworkInterfaceManagerInitializeEnabled: 1 - switchPlayerConnectionEnabled: 1 ps4NPAgeRating: 12 ps4NPTitleSecret: ps4NPTrophyPackPath: