diff --git a/Project Undercover/Assets/Scenes/New Level.unity b/Project Undercover/Assets/Scenes/New Level.unity index 777b884..965f0ad 100644 --- a/Project Undercover/Assets/Scenes/New Level.unity +++ b/Project Undercover/Assets/Scenes/New Level.unity @@ -107,7 +107,270 @@ NavMeshSettings: manualTileSize: 0 tileSize: 256 accuratePlacement: 0 - m_NavMeshData: {fileID: 23800000, guid: 1a93cbd9ec4baca409ccdb8d4a51d035, type: 2} + m_NavMeshData: {fileID: 23800000, guid: 19087f0ef2eea6b438a6aa5a74fca60b, type: 2} +--- !u!1001 &125605177 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 4578550263615494, guid: 8de347aada1dce74ca095e2694bfa639, type: 2} + propertyPath: m_LocalPosition.x + value: -4.22 + objectReference: {fileID: 0} + - target: {fileID: 4578550263615494, guid: 8de347aada1dce74ca095e2694bfa639, type: 2} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4578550263615494, guid: 8de347aada1dce74ca095e2694bfa639, type: 2} + propertyPath: m_LocalPosition.z + value: 1.6616917 + objectReference: {fileID: 0} + - target: {fileID: 4578550263615494, guid: 8de347aada1dce74ca095e2694bfa639, type: 2} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4578550263615494, guid: 8de347aada1dce74ca095e2694bfa639, type: 2} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4578550263615494, guid: 8de347aada1dce74ca095e2694bfa639, type: 2} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4578550263615494, guid: 8de347aada1dce74ca095e2694bfa639, type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4578550263615494, guid: 8de347aada1dce74ca095e2694bfa639, type: 2} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1736268233368836, guid: 8de347aada1dce74ca095e2694bfa639, type: 2} + propertyPath: m_Name + value: Spy (1) + objectReference: {fileID: 0} + - target: {fileID: 114148290003448986, guid: 8de347aada1dce74ca095e2694bfa639, + type: 2} + propertyPath: viewIdField + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 114148290003448986, guid: 8de347aada1dce74ca095e2694bfa639, + type: 2} + propertyPath: instantiationId + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 1736268233368836, guid: 8de347aada1dce74ca095e2694bfa639, type: 2} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: 8de347aada1dce74ca095e2694bfa639, type: 2} + m_IsPrefabParent: 0 +--- !u!1 &142769149 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 142769150} + - component: {fileID: 142769153} + - component: {fileID: 142769152} + - component: {fileID: 142769151} + m_Layer: 0 + m_Name: W Wall + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 4294967295 + m_IsActive: 1 +--- !u!4 &142769150 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 142769149} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -10, y: 2, z: 0} + m_LocalScale: {x: 0.5, y: 4, z: 20.5} + m_Children: [] + m_Father: {fileID: 328484354} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &142769151 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 142769149} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!65 &142769152 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 142769149} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &142769153 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 142769149} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &328484353 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 328484354} + m_Layer: 0 + m_Name: Walls + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 4294967295 + m_IsActive: 1 +--- !u!4 &328484354 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 328484353} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 142769150} + - {fileID: 1206741470} + - {fileID: 1595152313} + - {fileID: 1722217183} + - {fileID: 1462964856} + - {fileID: 872778900} + - {fileID: 1453187793} + - {fileID: 1768336253} + - {fileID: 400631112} + - {fileID: 1808766799} + - {fileID: 1801480691} + m_Father: {fileID: 0} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &400631111 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 400631112} + - component: {fileID: 400631115} + - component: {fileID: 400631114} + - component: {fileID: 400631113} + m_Layer: 0 + m_Name: W Wall (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 4294967295 + m_IsActive: 1 +--- !u!4 &400631112 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 400631111} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -9.625, y: 2, z: -4} + m_LocalScale: {x: 1.25, y: 4, z: 0.5} + m_Children: [] + m_Father: {fileID: 328484354} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &400631113 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 400631111} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!65 &400631114 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 400631111} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &400631115 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 400631111} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &429059608 GameObject: m_ObjectHideFlags: 0 @@ -227,7 +490,7 @@ Prefab: - target: {fileID: 224257512679546302, guid: 2e0806d99e91f374fb64a63401c2eb5d, type: 2} propertyPath: m_RootOrder - value: 5 + value: 6 objectReference: {fileID: 0} - target: {fileID: 224257512679546302, guid: 2e0806d99e91f374fb64a63401c2eb5d, type: 2} @@ -444,6 +707,88 @@ CanvasRenderer: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 872119431} +--- !u!1 &872778899 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 872778900} + - component: {fileID: 872778903} + - component: {fileID: 872778902} + - component: {fileID: 872778901} + m_Layer: 0 + m_Name: S Wall (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 4294967295 + m_IsActive: 1 +--- !u!4 &872778900 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 872778899} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -3.625, y: 2, z: -4} + m_LocalScale: {x: 5.25, y: 4, z: 0.5} + m_Children: [] + m_Father: {fileID: 328484354} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &872778901 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 872778899} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!65 &872778902 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 872778899} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &872778903 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 872778899} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &974281857 Prefab: m_ObjectHideFlags: 0 @@ -453,15 +798,15 @@ Prefab: m_Modifications: - target: {fileID: 4661043116803332, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_LocalPosition.x - value: 10 + value: 9 objectReference: {fileID: 0} - target: {fileID: 4661043116803332, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_LocalPosition.y - value: 5 + value: 3 objectReference: {fileID: 0} - target: {fileID: 4661043116803332, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_LocalPosition.z - value: 10 + value: 9 objectReference: {fileID: 0} - target: {fileID: 4661043116803332, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_LocalRotation.x @@ -481,7 +826,7 @@ Prefab: objectReference: {fileID: 0} - target: {fileID: 4661043116803332, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_RootOrder - value: 1 + value: 2 objectReference: {fileID: 0} - target: {fileID: 1889434021946074, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_Name @@ -522,35 +867,35 @@ Prefab: m_Modifications: - target: {fileID: 4661043116803332, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_LocalPosition.x - value: -10 + value: -9 objectReference: {fileID: 0} - target: {fileID: 4661043116803332, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_LocalPosition.y - value: 5 + value: 3 objectReference: {fileID: 0} - target: {fileID: 4661043116803332, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_LocalPosition.z - value: -10 + value: -3 objectReference: {fileID: 0} - target: {fileID: 4661043116803332, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_LocalRotation.x - value: 0.25073984 + value: 0.25073987 objectReference: {fileID: 0} - target: {fileID: 4661043116803332, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_LocalRotation.y - value: 0.44904676 + value: 0.4490468 objectReference: {fileID: 0} - target: {fileID: 4661043116803332, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_LocalRotation.z - value: -0.13289404 + value: -0.13289405 objectReference: {fileID: 0} - target: {fileID: 4661043116803332, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_LocalRotation.w - value: 0.84724593 + value: 0.847246 objectReference: {fileID: 0} - target: {fileID: 4661043116803332, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_RootOrder - value: 2 + value: 3 objectReference: {fileID: 0} - target: {fileID: 1889434021946074, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_Name @@ -647,6 +992,88 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 133.04, y: -30, z: 0} +--- !u!1 &1206741469 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1206741470} + - component: {fileID: 1206741473} + - component: {fileID: 1206741472} + - component: {fileID: 1206741471} + m_Layer: 0 + m_Name: N Wall + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 4294967295 + m_IsActive: 1 +--- !u!4 &1206741470 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1206741469} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 2, z: 10} + m_LocalScale: {x: 20.5, y: 4, z: 0.5} + m_Children: [] + m_Father: {fileID: 328484354} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1206741471 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1206741469} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!65 &1206741472 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1206741469} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &1206741473 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1206741469} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1285637234 GameObject: m_ObjectHideFlags: 0 @@ -707,7 +1134,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 6 + m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1303335403 GameObject: @@ -736,7 +1163,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 7 + m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1303335405 MonoBehaviour: @@ -764,6 +1191,252 @@ MonoBehaviour: spyPanel: {fileID: 0} guardCameraPanel: {fileID: 872119431} winText: {fileID: 0} +--- !u!1 &1453187792 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1453187793} + - component: {fileID: 1453187796} + - component: {fileID: 1453187795} + - component: {fileID: 1453187794} + m_Layer: 0 + m_Name: S Wall (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 4294967295 + m_IsActive: 1 +--- !u!4 &1453187793 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1453187792} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 5.625, y: 2, z: -4} + m_LocalScale: {x: 9.25, y: 4, z: 0.5} + m_Children: [] + m_Father: {fileID: 328484354} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1453187794 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1453187792} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!65 &1453187795 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1453187792} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &1453187796 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1453187792} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1462964855 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1462964856} + - component: {fileID: 1462964859} + - component: {fileID: 1462964858} + - component: {fileID: 1462964857} + m_Layer: 0 + m_Name: N Wall (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 4294967295 + m_IsActive: 1 +--- !u!4 &1462964856 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1462964855} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -6, y: 2, z: 4.625} + m_LocalScale: {x: 0.5, y: 4, z: 11.25} + m_Children: [] + m_Father: {fileID: 328484354} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1462964857 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1462964855} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!65 &1462964858 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1462964855} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &1462964859 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1462964855} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1595152312 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1595152313} + - component: {fileID: 1595152316} + - component: {fileID: 1595152315} + - component: {fileID: 1595152314} + m_Layer: 0 + m_Name: E Wall + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 4294967295 + m_IsActive: 1 +--- !u!4 &1595152313 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1595152312} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 10, y: 2, z: 0} + m_LocalScale: {x: 0.5, y: 4, z: 20.5} + m_Children: [] + m_Father: {fileID: 328484354} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1595152314 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1595152312} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!65 &1595152315 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1595152312} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &1595152316 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1595152312} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1686843191 GameObject: m_ObjectHideFlags: 0 @@ -803,8 +1476,90 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 9 + m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1722217182 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1722217183} + - component: {fileID: 1722217186} + - component: {fileID: 1722217185} + - component: {fileID: 1722217184} + m_Layer: 0 + m_Name: S Wall + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 4294967295 + m_IsActive: 1 +--- !u!4 &1722217183 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1722217182} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 2, z: -10} + m_LocalScale: {x: 20.5, y: 4, z: 0.5} + m_Children: [] + m_Father: {fileID: 328484354} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1722217184 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1722217182} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!65 &1722217185 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1722217182} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &1722217186 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1722217182} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1756076058 GameObject: m_ObjectHideFlags: 0 @@ -868,8 +1623,254 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 8 + m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &1768336252 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1768336253} + - component: {fileID: 1768336256} + - component: {fileID: 1768336255} + - component: {fileID: 1768336254} + m_Layer: 0 + m_Name: W Wall (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 4294967295 + m_IsActive: 1 +--- !u!4 &1768336253 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1768336252} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -6.375, y: 2, z: -4} + m_LocalScale: {x: 1.25, y: 4, z: 0.5} + m_Children: [] + m_Father: {fileID: 328484354} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1768336254 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1768336252} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!65 &1768336255 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1768336252} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &1768336256 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1768336252} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1801480690 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1801480691} + - component: {fileID: 1801480694} + - component: {fileID: 1801480693} + - component: {fileID: 1801480692} + m_Layer: 0 + m_Name: S Wall (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 4294967295 + m_IsActive: 1 +--- !u!4 &1801480691 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1801480690} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -3, y: 2, z: -7} + m_LocalScale: {x: 0.5, y: 4, z: 6.5} + m_Children: [] + m_Father: {fileID: 328484354} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1801480692 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1801480690} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!65 &1801480693 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1801480690} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &1801480694 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1801480690} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1808766798 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1808766799} + - component: {fileID: 1808766802} + - component: {fileID: 1808766801} + - component: {fileID: 1808766800} + m_Layer: 0 + m_Name: N Wall (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 4294967295 + m_IsActive: 1 +--- !u!4 &1808766799 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1808766798} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -6, y: 2, z: -3.625} + m_LocalScale: {x: 0.5, y: 4, z: 1.25} + m_Children: [] + m_Father: {fileID: 328484354} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1808766800 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1808766798} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!65 &1808766801 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1808766798} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &1808766802 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1808766798} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &2060245567 Prefab: m_ObjectHideFlags: 0 @@ -879,15 +1880,15 @@ Prefab: m_Modifications: - target: {fileID: 4661043116803332, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_LocalPosition.x - value: 0 + value: 9 objectReference: {fileID: 0} - target: {fileID: 4661043116803332, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_LocalPosition.y - value: 4.33 + value: 3 objectReference: {fileID: 0} - target: {fileID: 4661043116803332, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_LocalPosition.z - value: 0 + value: -9 objectReference: {fileID: 0} - target: {fileID: 4661043116803332, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_LocalRotation.x @@ -907,7 +1908,7 @@ Prefab: objectReference: {fileID: 0} - target: {fileID: 4661043116803332, guid: c67fa24334c0f364cad8798522e92116, type: 2} propertyPath: m_RootOrder - value: 3 + value: 4 objectReference: {fileID: 0} - target: {fileID: 114324944445225698, guid: c67fa24334c0f364cad8798522e92116, type: 2} @@ -1072,5 +2073,5 @@ Transform: m_LocalScale: {x: 20, y: 0.1, z: 20} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 4 + m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Project Undercover/Assets/Scenes/New Level/NavMesh.asset b/Project Undercover/Assets/Scenes/New Level/NavMesh.asset index 8200605..e45deba 100644 Binary files a/Project Undercover/Assets/Scenes/New Level/NavMesh.asset and b/Project Undercover/Assets/Scenes/New Level/NavMesh.asset differ diff --git a/Project Undercover/Assets/Scenes/New Level/NavMesh.asset.meta b/Project Undercover/Assets/Scenes/New Level/NavMesh.asset.meta index 9144b83..d564494 100644 --- a/Project Undercover/Assets/Scenes/New Level/NavMesh.asset.meta +++ b/Project Undercover/Assets/Scenes/New Level/NavMesh.asset.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 19087f0ef2eea6b438a6aa5a74fca60b -timeCreated: 1506843441 +timeCreated: 1508769895 licenseType: Free NativeFormatImporter: mainObjectFileID: 23800000 diff --git a/Project Undercover/ProjectSettings/EditorBuildSettings.asset b/Project Undercover/ProjectSettings/EditorBuildSettings.asset index fcad888..f8e94e8 100755 --- a/Project Undercover/ProjectSettings/EditorBuildSettings.asset +++ b/Project Undercover/ProjectSettings/EditorBuildSettings.asset @@ -18,5 +18,8 @@ EditorBuildSettings: path: Assets/Scenes/NewCharactersTest.unity guid: 89e17cc55d8d66942862d86930906b5f - enabled: 0 - path: Assets/Scenes/GuardCameraTest.unity + path: guid: e6ffeb27a9cb4a244bc7c814c7346df2 + - enabled: 1 + path: Assets/Scenes/New Level.unity + guid: 0697173d1a88eb54898d2cf63ceb7c5b