diff --git a/Project Undercover/Assets/Scenes/Splash.unity b/Project Undercover/Assets/Scenes/Splash.unity index 3521540..0d9fd0b 100644 --- a/Project Undercover/Assets/Scenes/Splash.unity +++ b/Project Undercover/Assets/Scenes/Splash.unity @@ -109,6 +109,8 @@ NavMeshSettings: manualTileSize: 0 tileSize: 256 accuratePlacement: 0 + debug: + m_Flags: 0 m_NavMeshData: {fileID: 0} --- !u!1 &18029027 GameObject: @@ -239,7 +241,6 @@ Camera: m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 - m_StereoMirrorMode: 0 --- !u!4 &289628376 Transform: m_ObjectHideFlags: 0 @@ -308,7 +309,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 07773643a9543f34eb365fc5b74db845, type: 3} + m_Sprite: {fileID: 21300000, guid: 86ff9329484629742ba931300a35f05a, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -415,8 +416,8 @@ RectTransform: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1108133782} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: 485, y: 267.5, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1888639737} - {fileID: 1531749743} diff --git a/Project Undercover/Assets/Sprites/splah.png b/Project Undercover/Assets/Sprites/splah.png index 84e7606..2e63da2 100644 Binary files a/Project Undercover/Assets/Sprites/splah.png and b/Project Undercover/Assets/Sprites/splah.png differ diff --git a/Project Undercover/Assets/Sprites/splah.png.meta b/Project Undercover/Assets/Sprites/splah.png.meta index abdd7b2..0e7aa02 100644 --- a/Project Undercover/Assets/Sprites/splah.png.meta +++ b/Project Undercover/Assets/Sprites/splah.png.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: 07773643a9543f34eb365fc5b74db845 -timeCreated: 1512004399 +guid: 86ff9329484629742ba931300a35f05a +timeCreated: 1512074175 licenseType: Free TextureImporter: fileIDToRecycleName: {}