23 lines
401 B
C#
23 lines
401 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Assets.Scripts.Fitbit;
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namespace Assets.Scripts
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{
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public class CustomAndroidPlugin : MonoBehaviour
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{
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public GameObject Manager;
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public void PassReturnCode(string value)
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{
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Manager.GetComponent<FitBitAPI>().SetReturnCodeFromAndroid(value);
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}
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}
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}
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