using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; public class TitleManager : MonoBehaviour { private Scene scene; private Text title; private string correctedtitle = ""; private void Start () { scene = SceneManager.GetActiveScene (); title = GetComponentInChildren (); correctedtitle = correctTitleName (); title.text = correctedtitle; } private string correctTitleName() { string scenename = scene.name; switch (scenename) { case "StepCounter": return "Current Run"; case "Stats": return "Profile"; case "MonsterCreator": return "Monster Editor"; default: return scenename; } } public Text getTitle() { return title; } public string getCorrectedTitle() { return correctedtitle; } }