using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class GetDataManager : MonoBehaviour { public Text objectText; public Text username; public Text score; public bool displayseparated = true; public string request = "http://corder.tech/mocha/users/5"; void Start() { if (displayseparated) { CallGetDataSeparated (); } else { CallGetData (); } } public void CallGetData() { DisplayAll(request, objectText); } public void DisplayAll(string request, Text objectText) { MochaParser parser = new MochaParser(); StartCoroutine (parser.DisplayOutput(request, objectText)); } public void CallGetDataSeparated() { DisplayAllSeparated(request, username, score); } public void DisplayAllSeparated(string request, Text u, Text s) { MochaParser parser = new MochaParser(); StartCoroutine (parser.DisplayOutputSeparated(false, request, u, s)); } }