using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class NavigationManager : MonoBehaviour { private GameObject navMenu; public void Start() { //navMenu = GameObject.Find("Navigation Menu"); navMenu = gameObject.transform.Find("Navigation Menu").gameObject; } public void OpenNavMenu() { navMenu.SetActive (true); } public void CloseNavMenu() { navMenu.SetActive (false); } }