Fixed button scripts.

This commit is contained in:
shadow8t4 2018-04-12 11:10:33 -05:00
parent 9a4bbf5e9b
commit 7848e7ba3c
3 changed files with 22 additions and 2 deletions

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@ -1,11 +1,31 @@
using UnityEngine; using UnityEngine;
using UnityEngine.SceneManagement; using UnityEngine.SceneManagement;
using System.Collections; using System.Collections;
using UnityEngine.UI;
public class SceneLoader : MonoBehaviour { public class SceneLoader : MonoBehaviour {
public void LoadScene(int scene) Text buttontext;
public void Start()
{ {
SceneManager.LoadScene(scene); buttontext = GetComponentInChildren<Text> ();
}
public void LoadScene()
{
string scenetext = buttontext.text;
switch (scenetext) {
case "Home":
SceneManager.LoadScene ("Main");
break;
case "Run":
SceneManager.LoadScene ("StepCounter");
break;
default:
SceneManager.LoadScene (scenetext);
break;
}
} }
} }