Make goals look nice.

This commit is contained in:
shadow8t4 2018-04-26 12:40:50 -05:00
parent bff66d9110
commit 6b17d4a60d
2 changed files with 8 additions and 5 deletions

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@ -9,7 +9,8 @@ using UnityEngine.UI;
namespace PedometerU.Tests {
public class GetGoals : MonoBehaviour {
public Image background;
public Text goalText;
public string currentDayStr = System.DateTime.Now.ToString("MM/dd/yyyy");
public string goalDayStr = System.DateTime.Now.ToString("MM/dd/yyyy");
@ -18,7 +19,7 @@ public class GetGoals : MonoBehaviour {
//Progress Bar...
public float barDisplay; //current progress
private Vector2 barPos;
private Vector2 barSize = new Vector2(227,20);
private Vector2 barSize = new Vector2(725, 39);
//Pedometer
private Pedometer pedometer;
@ -76,8 +77,9 @@ public class GetGoals : MonoBehaviour {
//goalText.text = prefKey;
goalText.color = new Color(0f, 0f, 0f);
Debug.Log(goalText.transform.position.x.ToString() + " " + goalText.transform.position.y.ToString());
barPos = new Vector2(goalText.transform.position.x, goalText.transform.position.y);
Debug.Log(background.rectTransform.anchoredPosition.x.ToString() + " " + background.rectTransform.anchoredPosition.y.ToString());
barPos = new Vector2(background.transform.position.x, 2135 - background.transform.position.y);
currentDayStr = System.DateTime.Now.ToString("MM/dd/yyyy");
goalDayStr = System.DateTime.Now.ToString("MM/dd/yyyy");
@ -109,7 +111,7 @@ public class GetGoals : MonoBehaviour {
return false;
return true;
}
//
void OnGUI() {
//draw the background:
GUI.BeginGroup(new Rect(barPos.x, barPos.y, barSize.x, barSize.y));
@ -122,6 +124,7 @@ public class GetGoals : MonoBehaviour {
GUI.EndGroup();
}
void Update() {
//needs current points counting toward this goal (daily?)
//needs the total required points for this goal