Goals has icons for user running and monster running, base implementation of grabbing random user.
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10 changed files with 231 additions and 1 deletions
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@ -12,6 +12,9 @@ namespace PedometerU.Tests
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public class GetGoals : MonoBehaviour
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{
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// For HTTP requests to the server.
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private MochaParser mp;
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// Goals Progress Bar
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public Image pbbg;
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public Image pbf;
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@ -23,6 +26,7 @@ namespace PedometerU.Tests
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private string[] items = { "circle_eye", "crazy_hair", "circle_head", "gap_mouth", "pig_nose", "crown" };
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// Display Text
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public Text rivalText;
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public Text goalText;
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public Text stepText;
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public Text pointsText;
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@ -74,6 +78,9 @@ namespace PedometerU.Tests
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void Start ()
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{
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// This should later only get caleld per goal
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StartCoroutine(updateRival());
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savedSteps = PlayerPrefs.GetInt("currentSteps");
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savedPoints = PlayerPrefs.GetInt("totalPoints");
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// Create a new pedometer
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@ -184,6 +191,15 @@ namespace PedometerU.Tests
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return output;
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}
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// Shell function for now to update rival text.
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// You'll wanna call this with startcoroutine().
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public IEnumerator updateRival()
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{
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mp = new MochaParser ();
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yield return mp.MakeRequest ("http://corder.tech/mocha/random");
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rivalText.text = "You are being chased by " + mp.players [0].username;
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}
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void Update()
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{
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updateTimeRemaining ();
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