diff --git a/MoCha/Assets/Prefabs/Base Canvas.prefab b/MoCha/Assets/Prefabs/Base Canvas.prefab index e9760d9..e62b971 100644 Binary files a/MoCha/Assets/Prefabs/Base Canvas.prefab and b/MoCha/Assets/Prefabs/Base Canvas.prefab differ diff --git a/MoCha/Assets/Scenes/Home.unity b/MoCha/Assets/Scenes/Home.unity index e8de8a3..58855a1 100644 Binary files a/MoCha/Assets/Scenes/Home.unity and b/MoCha/Assets/Scenes/Home.unity differ diff --git a/MoCha/Assets/Scripts/SceneLoader.cs b/MoCha/Assets/Scripts/SceneLoader.cs index 0ed5c19..44a92ac 100644 --- a/MoCha/Assets/Scripts/SceneLoader.cs +++ b/MoCha/Assets/Scripts/SceneLoader.cs @@ -25,8 +25,8 @@ public class SceneLoader : MonoBehaviour { SceneManager.LoadScene ("Home"); break; case "Run": - if (!(SceneManager.GetActiveScene ().name == "StepCounter")) - SceneManager.LoadScene ("StepCounter"); + if (!(SceneManager.GetActiveScene ().name == "Goals")) + SceneManager.LoadScene ("Goals"); break; case "Profile": if (!(SceneManager.GetActiveScene ().name == "Stats"))