Resources stuff
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9 changed files with 18 additions and 1 deletions
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@ -26,6 +26,18 @@ public class MonsterManager : MonoBehaviour {
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public void saveMonster()
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public void saveMonster()
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{
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{
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GameObject[] monsterParts = GameObject.FindGameObjectsWithTag("MonsterPart");
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StringBuilder pos = new StringBuilder ();
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string savedString;
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for (int i = 0; i < monsterParts.Length; i++) {
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pos = new StringBuilder ();
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pos.Append(GameObject.Find(monsterParts[i].name).transform.position.x).Append(" ").Append(GameObject.Find(monsterParts[i].name).transform.position.y).Append(" ").Append(GameObject.Find(monsterParts[i].name).transform.position.z);
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savedString = pos.ToString ();
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PlayerPrefs.SetString(SceneManager.GetActiveScene().name + monsterParts[i].name, savedString);
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}
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/*
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StringBuilder eyePos = new StringBuilder();
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StringBuilder eyePos = new StringBuilder();
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eyePos.Append(GameObject.Find("circle_eye").transform.position.x).Append(" ").Append(GameObject.Find("circle_eye").transform.position.y).Append(" ").Append(GameObject.Find("circle_eye").transform.position.z);
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eyePos.Append(GameObject.Find("circle_eye").transform.position.x).Append(" ").Append(GameObject.Find("circle_eye").transform.position.y).Append(" ").Append(GameObject.Find("circle_eye").transform.position.z);
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@ -61,10 +73,15 @@ public class MonsterManager : MonoBehaviour {
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nosePos.Append(GameObject.Find("pig_nose").transform.position.x).Append(" ").Append(GameObject.Find("pig_nose").transform.position.y).Append(" ").Append(GameObject.Find("pig_nose").transform.position.z);
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nosePos.Append(GameObject.Find("pig_nose").transform.position.x).Append(" ").Append(GameObject.Find("pig_nose").transform.position.y).Append(" ").Append(GameObject.Find("pig_nose").transform.position.z);
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savedString = nosePos.ToString();
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savedString = nosePos.ToString();
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PlayerPrefs.SetString(SceneManager.GetActiveScene().name + "nosePosition", savedString);
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PlayerPrefs.SetString(SceneManager.GetActiveScene().name + "nosePosition", savedString);
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*/
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}
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}
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public void loadMonster ()
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public void loadMonster ()
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{
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{
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string savedString;
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string[] values;
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/*
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string savedString = PlayerPrefs.GetString(SceneManager.GetActiveScene().name + "eyePosition");
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string savedString = PlayerPrefs.GetString(SceneManager.GetActiveScene().name + "eyePosition");
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string[] values = savedString.Split(' ');
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string[] values = savedString.Split(' ');
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@ -94,6 +111,6 @@ public class MonsterManager : MonoBehaviour {
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values = savedString.Split(' ');
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values = savedString.Split(' ');
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GameObject.Find("pig_nose").transform.position = new Vector3(float.Parse(values[0]),float.Parse(values[1]),float.Parse(values[2]));
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GameObject.Find("pig_nose").transform.position = new Vector3(float.Parse(values[0]),float.Parse(values[1]),float.Parse(values[2]));
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*/
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}
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}
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}
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}
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