More inventory
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18 changed files with 83 additions and 2 deletions
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MoCha/Assets/Items.meta
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MoCha/Assets/Items.meta
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guid: 49f84355758f7f74bbe780ac2fd1e574
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folderAsset: yes
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timeCreated: 1524164591
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licenseType: Free
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MoCha/Assets/Items/circle_eye.asset
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MoCha/Assets/Items/circle_eye.asset
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MoCha/Assets/Items/circle_eye.asset.meta
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MoCha/Assets/Items/circle_eye.asset.meta
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MoCha/Assets/Items/circle_head.asset
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MoCha/Assets/Items/circle_head.asset
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MoCha/Assets/Items/circle_head.asset.meta
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MoCha/Assets/Items/circle_head.asset.meta
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MoCha/Assets/Items/crazy_hair.asset
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MoCha/Assets/Items/crazy_hair.asset
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MoCha/Assets/Items/crazy_hair.asset.meta
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MoCha/Assets/Items/crazy_hair.asset.meta
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MoCha/Assets/Items/crown.asset
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MoCha/Assets/Items/crown.asset
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MoCha/Assets/Items/crown.asset.meta
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MoCha/Assets/Items/crown.asset.meta
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mainObjectFileID: 11400000
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MoCha/Assets/Items/gap_mouth.asset
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MoCha/Assets/Items/gap_mouth.asset
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MoCha/Assets/Items/gap_mouth.asset.meta
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MoCha/Assets/Items/gap_mouth.asset.meta
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MoCha/Assets/Items/pig_nose.asset
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MoCha/Assets/Items/pig_nose.asset
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MoCha/Assets/Items/pig_nose.asset.meta
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MoCha/Assets/Items/pig_nose.asset.meta
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guid: 9c001483399829349bae2c3bf3743bc0
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@ -7,7 +7,7 @@ public class Inventory : MonoBehaviour
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{
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public Image[] itemImages = new Image[numItemSlots];
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public Item[] items = new Item[numItemSlots];
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public const int numItemSlots = 4;
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public const int numItemSlots = 6;
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public void AddItem(Item itemToAdd)
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{
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for (int i = 0; i < items.Length; i++)
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@ -37,6 +37,12 @@ public class MonsterManager : MonoBehaviour {
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mouthPos.Append(GameObject.Find("gap_mouth").transform.position.x).Append(" ").Append(GameObject.Find("gap_mouth").transform.position.y).Append(" ").Append(GameObject.Find("gap_mouth").transform.position.z);
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savedString = mouthPos.ToString();
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PlayerPrefs.SetString(SceneManager.GetActiveScene().name + "mouthPosition", savedString);
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StringBuilder nosePos = new StringBuilder();
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nosePos.Append(GameObject.Find("pig_nose").transform.position.x).Append(" ").Append(GameObject.Find("pig_nose").transform.position.y).Append(" ").Append(GameObject.Find("pig_nose").transform.position.z);
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savedString = nosePos.ToString();
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PlayerPrefs.SetString(SceneManager.GetActiveScene().name + "nosePosition", savedString);
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}
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public void loadMonster ()
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@ -66,5 +72,10 @@ public class MonsterManager : MonoBehaviour {
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GameObject.Find("gap_mouth").transform.position = new Vector3(float.Parse(values[0]),float.Parse(values[1]),float.Parse(values[2]));
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savedString = PlayerPrefs.GetString(SceneManager.GetActiveScene().name + "nosePosition");
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values = savedString.Split(' ');
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GameObject.Find("pig_nose").transform.position = new Vector3(float.Parse(values[0]),float.Parse(values[1]),float.Parse(values[2]));
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}
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}
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m_EditorVersion: 2017.2.1f1
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m_EditorVersion: 2017.3.1f1
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