More inventory

This commit is contained in:
darrelmarek 2018-04-19 14:16:03 -05:00
parent 770c4f751b
commit 015d67f490
18 changed files with 83 additions and 2 deletions

10
MoCha/Assets/Items.meta Normal file
View file

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 49f84355758f7f74bbe780ac2fd1e574
folderAsset: yes
timeCreated: 1524164591
licenseType: Free
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View file

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 239bd48fa71b8fb44b79bb456aaf0807
timeCreated: 1524164723
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View file

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: a921d1e60d69f1a498ba263cdfde04c7
timeCreated: 1524164686
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View file

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 642e995dbaf120642aeb269ce5c6c476
timeCreated: 1524164615
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View file

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: e10fc574df6c4744cbee17e84374f524
timeCreated: 1524164707
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View file

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: e59e525161ea38242a90fd6ef67f4b63
timeCreated: 1524164715
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View file

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 9c001483399829349bae2c3bf3743bc0
timeCreated: 1524164756
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View file

@ -7,7 +7,7 @@ public class Inventory : MonoBehaviour
{ {
public Image[] itemImages = new Image[numItemSlots]; public Image[] itemImages = new Image[numItemSlots];
public Item[] items = new Item[numItemSlots]; public Item[] items = new Item[numItemSlots];
public const int numItemSlots = 4; public const int numItemSlots = 6;
public void AddItem(Item itemToAdd) public void AddItem(Item itemToAdd)
{ {
for (int i = 0; i < items.Length; i++) for (int i = 0; i < items.Length; i++)

View file

@ -37,6 +37,12 @@ public class MonsterManager : MonoBehaviour {
mouthPos.Append(GameObject.Find("gap_mouth").transform.position.x).Append(" ").Append(GameObject.Find("gap_mouth").transform.position.y).Append(" ").Append(GameObject.Find("gap_mouth").transform.position.z); mouthPos.Append(GameObject.Find("gap_mouth").transform.position.x).Append(" ").Append(GameObject.Find("gap_mouth").transform.position.y).Append(" ").Append(GameObject.Find("gap_mouth").transform.position.z);
savedString = mouthPos.ToString(); savedString = mouthPos.ToString();
PlayerPrefs.SetString(SceneManager.GetActiveScene().name + "mouthPosition", savedString); PlayerPrefs.SetString(SceneManager.GetActiveScene().name + "mouthPosition", savedString);
StringBuilder nosePos = new StringBuilder();
nosePos.Append(GameObject.Find("pig_nose").transform.position.x).Append(" ").Append(GameObject.Find("pig_nose").transform.position.y).Append(" ").Append(GameObject.Find("pig_nose").transform.position.z);
savedString = nosePos.ToString();
PlayerPrefs.SetString(SceneManager.GetActiveScene().name + "nosePosition", savedString);
} }
public void loadMonster () public void loadMonster ()
@ -66,5 +72,10 @@ public class MonsterManager : MonoBehaviour {
GameObject.Find("gap_mouth").transform.position = new Vector3(float.Parse(values[0]),float.Parse(values[1]),float.Parse(values[2])); GameObject.Find("gap_mouth").transform.position = new Vector3(float.Parse(values[0]),float.Parse(values[1]),float.Parse(values[2]));
savedString = PlayerPrefs.GetString(SceneManager.GetActiveScene().name + "nosePosition");
values = savedString.Split(' ');
GameObject.Find("pig_nose").transform.position = new Vector3(float.Parse(values[0]),float.Parse(values[1]),float.Parse(values[2]));
} }
} }

View file

@ -1 +1 @@
m_EditorVersion: 2017.2.1f1 m_EditorVersion: 2017.3.1f1