#include #include #include "Condition.h" #include "DBEngine.h" using namespace std; //still in progress int main() { DBEngine engine; Attribute att1("Breakfast", "VARCHAR(20)", true); Attribute att2("Lunch", "VARCHAR(20)", false); Attribute att3("Dinner", "VARCHAR(20)", false); att1.addCell("Pancakes"); att1.addCell("Waffles"); att1.addCell("Biscuits"); att2.addCell("Turkey Sandwich"); att2.addCell("Caesar Salad"); att2.addCell("Pizza"); att3.addCell("Steak"); att3.addCell("Shrimp"); att3.addCell("Ribs"); vector v; v.push_back(att1); v.push_back(att2); v.push_back(att3); engine.createTable("Food", v); Attribute att4("Breakfast", "VARCHAR(20)", true); Attribute att5("Lunch", "VARCHAR(20)", false); Attribute att6("Dinner", "VARCHAR(20)", false); att4.addCell("Pancakes"); att4.addCell("Bacon"); att4.addCell("Eggs"); att5.addCell("Turkey Sandwich"); att5.addCell("Pasta Salad"); att5.addCell("Taco"); att6.addCell("Steak"); att6.addCell("Fajitas"); att6.addCell("Spaghetti"); vector v2; v2.push_back(att4); v2.push_back(att5); v2.push_back(att6); engine.createTable("MoarFood", v2); engine.setUnion(engine.getTableFromName("Food"), engine.getTableFromName("MoarFood")).display(); }