#include #include #include "DBEngine.h" using namespace std; //still in progress int main() { DBEngine engine; Attribute att1("shamWow", "VARCHAR(10)", true); att1.addRow("rag"); att1.addRow("sponge"); att1.addRow("wooow"); att1.addRow("cloth"); Attribute att2("doom", "VARCHAR(20)", false); att2.addRow("zombieman"); att2.addRow("revenant"); att2.addRow("imp"); att2.addRow("archvile"); vector vec; vec.push_back(att1); vec.push_back(att2); Attribute att3("name", "VARCHAR(20)", true); att1.addRow("Fry"); att1.addRow("Bender"); att1.addRow("Leela"); att1.addRow("Zoidberg"); Attribute att4("age", "INTEGER", false); att2.addRow("22"); att2.addRow("5"); att2.addRow("22"); att2.addRow("50"); vector vec2; vec2.push_back(att3); vec2.push_back(att4); //beginning testing of core DB functions engine.createTable("table1", vec); engine.createTable("table2", vec2); engine.showTables(engine.getTableFromName("table1")); }