#include //#include "DBEngine.h" #include //#include "Attribute.h" #include "Relation.h" using namespace std; int main() { /* DBEngine engine; Relation r; Attribute a; */ vector shamWow; shamWow.push_back("rag"); shamWow.push_back("sponge"); shamWow.push_back("wooow"); shamWow.push_back("cloth"); Attribute atributo; atributo.initializeAttribute("atributo",shamWow); atributo.display(); vector doom; doom.push_back("zombieman"); doom.push_back("revenant"); doom.push_back("imp"); doom.push_back("archvile"); Attribute atributo2; atributo2.initializeAttribute("atributo2",doom); atributo2.display(); vector setOfAttributes; vector attNames; attNames.push_back("attName1"); attNames.push_back("attName2"); Relation myLittleRelation; myLittleRelation.initializeRelation("randomName", attNames, setOfAttributes); myLittleRelation.display(); }