#include #include #include "DBEngine.h" using namespace std; //still in progress int main() { DBEngine engine; Attribute att1("shamWow", "VARCHAR(10)", true); att1.addRow("rag"); att1.addRow("sponge"); att1.addRow("wooow"); att1.addRow("cloth"); att1.display(); Attribute att2("doom", "VARCHAR(20)", false); att2.addRow("zombieman"); att2.addRow("revenant"); att2.addRow("imp"); att2.addRow("archvile"); att2.display(); vector vec; vec.push_back(att1); vec.push_back(att2); engine.createTable("table1", vec); }