updating structure

This commit is contained in:
Rebecca Schofield 2015-09-15 16:30:25 -05:00
parent 30f3484e98
commit a449b76e21
5 changed files with 139 additions and 20 deletions

37
Attribute.h Executable file
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#include <iostream>
#include <vector>
using namespace std;
//Funtional, might need more functionality
template<typename T>
class Attribute {
//a named column of a relation
string name;
vector<T> values;
bool isKey;
int size;
public:
Attribute(){ }
Attribute(vector<T> v){
this.values = v;
}
Attribute(const Attribute<T>& a){
this.values = a.getAll();
}
Attribute& operator=(const Attribute<T>& a){
this.values = a.getAll();
}
string getName(){
return name;
}
vector<T> getAll(){
return this.values;
}
};

57
DBEngine.cpp Executable file
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#include "DBEngine.h"
using namespace std;
DBEngine::DBEngine(){
//
}
//create a new table in memory
void DBEngine::createCmd(){
//
}
//open a txt file, parse SQL script, load data in table
//void DBEngine::openCmd(){
//
//}
//should write cmdList to a .txt file
void DBEngine::saveCmd(){
//
}
//display the database
void DBEngine::showCmd(){
//
}
//add a tuple to a table in the memory
void DBEngine::insertQuery(){
//
}
//remove a tuple from a table in the memory
void DBEngine::deleteQuery(){
//
}
//search and return one more tuples from a table in the memory
void DBEngine::selectQuery(){
//
}
//return a subset of attributes (columns)
void DBEngine::projectQuery(){
//
}
//each row in the first table is paired with all the rows in the second table
void DBEngine::productQuery(){
//
}
//true if relations have the same # of attributes and each attribute must be from the same domain
bool DBEngine::unionComp(){
return false;
}

25
DBEngine.h Executable file
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#include <fstream>
#include <iostream>
#include <vector>
#include "Relation.h"
using namespace std;
class DBEngine {
//member variables
//NOT DONE
//vector<Relation> tables;
public:
DBEngine();
void createCmd();
//void openCmd();
void saveCmd();
void showCmd();
void insertQuery();
void deleteQuery();
void selectQuery();
void projectQuery();
void productQuery();
bool unionComp();
};

16
Relation.h Executable file
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#include <iostream>
#include <vector>
#include "Attribute.h"
using namespace std;
//NOT DONE
class Relation {
//a table with rows and columns
string name;
vector< Attribute<T> > att;
public:
Relation();
Relation(vector< Attribute<T> > a) { att = a; }
void addTuple(vector< Attribute<T> > tuple);
};

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#include <iostream> #include <iostream>
#include "db_engine.h" #include "DBEngine.h"
using namespace std; using namespace std;
int main() { int main() {
db_engine engine; DBEngine engine;
Relation r;
vector<string> attributes; Attribute<int> a;
vector<string> pkeys;
//we need a better way to do this
//going for function right now
attributes.push_back("username VARCHAR(20)");
attributes.push_back("password VARCHAR(20)");
pkeys.push_back("password");
engine.createCmd("users", attributes, pkeys);
vector<string> tuple;
tuple.push_back("csce315");
tuple.push_back("12345");
engine.insertQuery("users", tuple);
engine.saveCmd();
} }