#pragma once
#include <iostream>
#include <vector>
#include "Attribute.h"
class Relation{
string name;
vector<Attribute> att;
int size;
public:
Relation(string n);
Relation(string n, vector<Attribute> a);
void insertAttributes(vector<Attribute> a);
string getTableName();
void setTableName(string s);
Attribute operator[](int i);
vector<string> getTuple(int index);
vector<Attribute> getAttributes();
vector<string> getAttributeNames();
Attribute& getAttributeByName(string s);
void renameAttribute(string oldstr, string newstr);
int getSize();
void display();
void insertTuple(vector<string> tuple); //assuming they are in order
void insertFromRelation(Relation r);
void removeTuple(int index);
void removeFromTuple(int rindex, int aindex);
};