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csce441pine64backup/L07/resources/frag.glsl
2017-02-28 14:06:03 -06:00

9 lines
158 B
GLSL

#version 120
varying vec3 color;
void main()
{
// Just pass the color through from vertex to pixel
gl_FragColor = vec4(color.r, color.g, color.b, 1.0);
}